Retired Craftsman Ward Barnett  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 80 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 4 (-1)111754
Jaundiced skin, Linear, Vulnerable
 
Skills
Advocate 1
Astrogation 1
Broker 0
Deception 1
Drive (Mole) 1
Drive (Track) 1
Drive (Walker) 1
Electronics 0
Engineer (J-drive) 1
Flyer 0
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Persuade 1
Pilot 0
Profession (Hostile Environment/Contaminent) 1
Profession (Sports/Motorsports) 1
Recon 0
Science (Space Sciences) 0
Stealth 1
Steward 1
Streetwise 3
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Citizen Worker Craftsman47
Merchant Free Trader 11
Drifter Wanderer 12
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Ealrear U Ally 1 0 1 0 Aslan (M/37)
Claudia Gay Contact 1 2 0 1 Pirian (F/35)
Tony Alardice Ally 1 0 0 2 Irhadre (M/13)
Tony Alardice gains in influence.
 
Term Age History
1 18 Failed to qualify for Star Marine (Marine).
1 18 Became a Drifter (Scavenger).
1 21 Ward Barnett do not know what happened to Ward Barnett. There is a gap in Ward Barnett's memory.
2 21 Became a Citizen (Worker).
2 24 Gained a contact.
3 25 Continued as Citizen (Worker).
3 27 Political upheaval strikes Ward Barnett's homeworld, and Ward Barnett is caught up in the revolution.
3 29 Promoted to Citizen (Worker) rank 1.
4 29 Continued as Citizen (Worker).
4 32 Ward Barnett learn something Ward Barnett should not have – a corporate secret, a political scandal – which Ward Barnett can profit from illegally.
5 33 Continued as Citizen (Worker).
5 34 Ward Barnett learn something Ward Barnett should not have – a corporate secret, a political scandal – which Ward Barnett can profit from illegally.
5 37 Promoted to Citizen (Worker) rank 2 with the new title Technician.
6 37 Continued as Citizen (Worker).
6 39 Ward Barnett rise to a position of power in Ward Barnett's colony or corporation.
6 41 Promoted to Citizen (Worker) rank 3.
7 41 Continued as Citizen (Worker).
7 42 Ward Barnett gain experience in a technical field as a computer operator or surveyor.
7 45 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
8 45 Continued as Citizen (Worker).
8 49 Gained a contact.
8 49 Forced to muster out.
9 49 Became a Merchant (Free Trader).
9 52 Embroiled in legal trouble.
9 53 Promoted to Merchant (Free Trader) rank 1.
10 53 Voluntarily left Free Trader
10 53 Failed to qualify for Courier (Scout).
10 53 Switched to Drifter (Wanderer).
10 57 Contact with Government.
10 57 Promoted to Drifter (Wanderer) rank 1.
11 57 Aging Crisis. Owe 40,000 for medical bills.
11 57 Retired at age 57.
11 57 Continued as Drifter (Wanderer).
11 60 Betrayed by a friend. One of Ward Barnett's Contacts or Allies betrays Ward Barnett, ending Ward Barnett's career. That Contact or Ally becomes a Rival or Enemy.
12 60 Retired.
12 62 A new romantic starts. Gain an Ally.
13 64 Aging Crisis. Owe 10,000 for medical bills.
13 68 Good fortune.
14 68 Aging Crisis. Owe 60,000 for medical bills.
14 69 Good fortune.
15 72 Aging Crisis. Owe 10,000 for medical bills.
15 74 Gained a contact.
16 76 Aging Crisis. Owe 60,000 for medical bills.
16 77 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 80 Aging Crisis. Owe 20,000 for medical bills.
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