Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Display heroism in battle. |
1 |
22 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Army Support) with previous rank. |
2 |
25 |
Advanced training in a specialist field |
3 |
26 |
Continued as Army (Army Support). |
3 |
28 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
28 |
Became a Citizen (Corporate). |
4 |
32 |
Warner Howell gain experience in a technical field as a computer operator or surveyor. |
4 |
32 |
Promoted to Citizen (Corporate) rank 1. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
33 |
Political upheaval strikes Warner Howell's homeworld, and Warner Howell is caught up in the revolution. |
5 |
36 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
40 |
Warner Howell's business expands, Warner Howell's corporation grows, or the colony thrives. |
7 |
40 |
Voluntarily left Corporate |
7 |
40 |
Failed to qualify for Field Researcher (Scholar). |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
47 |
Betrayed by a friend. One of Warner Howell's Contacts or Allies betrays Warner Howell, ending Warner Howell's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Entered Merchant Academy with the Business curriculum. |
9 |
50 |
Made lifelong friends. Gain 1 Allies. |
9 |
51 |
Graduated with honors. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Became a Merchant (Broker). |
10 |
51 |
Promoted to Merchant (Broker) rank 1. |
10 |
51 |
Promoted to Merchant (Broker) rank 2. |
10 |
54 |
A new romantic starts. Gain an Ally. |
10 |
55 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Continued as Merchant (Broker). |
11 |
57 |
Make an unexpected connection outside Warner Howell's normal circles. Gain a Contact. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Continued as Merchant (Broker). |
12 |
61 |
A good deal ensures Warner Howell is living the high life for a few years. |
12 |
63 |
Promoted to Merchant (Broker) rank 4. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Continued as Merchant (Broker). |
13 |
65 |
Befriend a useful ally in one sphere. Gain an Ally. |
13 |
67 |
Promoted to Merchant (Broker) rank 5. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Continued as Merchant (Broker). |
14 |
68 |
Warner Howell's business or ship thrives. |
14 |
71 |
Promoted to Merchant (Broker) rank 6. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Continued as Merchant (Broker). |
15 |
75 |
Embroiled in legal trouble. |
15 |
75 |
Promoted to Merchant (Broker) rank 7. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Continued as Merchant (Broker). |
16 |
79 |
Embroiled in legal trouble. |
16 |
79 |
Promoted to Merchant (Broker) rank 8. |
16 |
79 |
Forced to muster out. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |