Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
25 |
Webster Learmonth is rewarded for Webster Learmonth's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
A revolution, attack or other unusual event throws Webster Learmonth's life into chaos, forcing Webster Learmonth to leave the planet. |
4 |
29 |
Became a Army (Cavalry) with the new title Private. |
4 |
33 |
Assigned to a peacekeeping role. |
4 |
33 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
33 |
Continued as Army (Cavalry). |
5 |
34 |
Nearly killed. Fully recovered. |
6 |
34 |
Became a Agent (Corporate Agent). |
6 |
38 |
Rewarded for a successful mission. |
6 |
38 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
38 |
Continued as Agent (Corporate Agent). |
7 |
42 |
Established a network of contacts. Gain 2 contacts. |
7 |
42 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
8 |
42 |
Voluntarily left Corporate Agent |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Webster Learmonth accepted an offer of inducements to betray Webster Learmonth's faith. Gain 370,000 in cash. |
8 |
46 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
46 |
Failed to qualify for Free Trader (Merchant). |
9 |
46 |
Became a Drifter (Barbarian). |
9 |
50 |
Webster Learmonth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |