Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Wesley Whitlock do not know what happened to Wesley Whitlock. There is a gap in Wesley Whitlock's memory. |
3 |
23 |
Became a Entertainer (Performer). |
3 |
24 |
Join homeworld’s celebrity circles |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
28 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
4 |
31 |
Promoted to Entertainer (Performer) rank 1. |
5 |
31 |
Continued as Entertainer (Performer). |
5 |
35 |
An investigation, tour, project or expedition goes wrong, stranding Wesley Whitlock far from home. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Returned to Drifter (Scavenger). |
6 |
39 |
Moved to a new world. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Became a Merchant (Broker). |
8 |
41 |
A sudden war destroys Wesley Whitlock's trade routes and contacts, forcing Wesley Whitlock to flee that region of space. |
8 |
41 |
Gain rebels as Enemy |
9 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
45 |
Wesley Whitlock secretly provide religious rites for a dying leader or noble, although they do not share Wesley Whitlock's faith. Gain an Ally in the family and a Rival who disagrees with Wesley Whitlock's choice. |
10 |
45 |
Continued as Believer (Holy Warrior). |
10 |
46 |
Opponents of Wesley Whitlock's belief system ambush Wesley Whitlock. |
10 |
46 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
11 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
46 |
Retired. |
11 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Moved to a new world. |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
59 |
A new romantic starts. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
68 |
Amnesia. |
17 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
71 |
Gained a contact. |
18 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
77 |
Good fortune. |
19 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |