Retired Sergeant West James  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 80 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 2 (-2)111552
Self-Centered
 
Skills
Art (Presentation) 0
Astrogation 0
Athletics (Endurance) 1
Athletics (Strength) 1
Drive (Walker) 1
Electronics 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Language (Floriani (Florian League)) 1
Language (Gvegh (Vargr)) 1
Mechanic 2
Navigation 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker) 0
Recon 2
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Scout Explorer 01
Scout Surveyor Scout12
Merchant Merchant Marine Senior Crewman14
Agent Law Enforcement Sergeant23
Believer Missionary/Humanitarian Junior Project Worker01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Hassie Spain Ally 2 0 2 5 Happrhani (F/78)
Hassie Spain gained influence with the character’s assistance.
Hassie Spain belongs to an unusual cultural or religious group.
Christine Burress Contact 0 1 4 2 Urunishani (F/18)
Tena Roan Contact 2 2 3 3 Vlazhdumecta (F/87)
An incident occured.
Ottilie Mcandrew Contact 0 1 5 2 Happrhani (F/17)
Wilhelmina McKinnon Contact 3 2 0 0 Happrhani (F/68)
Wilhelmina McKinnon was ruined by misfortune caused by the character.
Callie Day Contact 3 1 6 3 Sydite (F/19)
Tristan Hoffman Contact 1 1 0 5 Happrhani (M/76)
Cletus Buchannan Enemy 0 3 1 0 Happrhani (M/34)
Ritthy Staff Enemy 0 1 0 4 Thaggeshi (M/48)
Adolphus Mcdonalid Enemy 0 1 3 3 Yilean (M/78)
Margaretta Dart Contact 2 1 2 2 Happrhani (F/28)
Vernice Bluit Ally 3 0 1 2 Ne Kraeda ren Kelva (F/15)
Vernice Bluit is particularly unusual, such as an artificial intelligence or very alien being.
Jesus Ocallaghan Contact 2 2 4 3 Happrhani (M/17)
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 19 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
2 19 Became a Scout (Explorer).
2 21 A new romantic starts. Gain an Ally.
3 23 Attempted to change assignments.
3 23 Switched to Scout (Surveyor) with previous rank.
3 27 Perform an exemplary service for the scouts.
3 27 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
4 27 Continued as Scout (Surveyor).
4 28 West James's ship is damaged, and West James have to hitch-hike West James's way back across the stars to the nearest scout base.
4 28 Gain 6 Contacts. Gain 2 Enemies.
5 28 Became a Merchant (Merchant Marine) with the new title Crewman.
5 31 Given advanced training in a specialist field
6 32 Continued as Merchant (Merchant Marine).
7 36 Continued as Merchant (Merchant Marine).
7 38 Imperial trade restrictions force West James out of business.
7 40 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 40 Continued as Merchant (Merchant Marine).
8 42 A sudden war destroys West James's trade routes and contacts, forcing West James to flee that region of space.
8 42 Gain rebels as Enemy
9 42 Failed to qualify for Journalist (Entertainer).
9 42 Submitted to the draft.
9 42 Became a Agent (Law Enforcement) with the new title Rookie.
9 45 Advanced training in a specialist field.
9 46 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
10 46 Continued as Agent (Law Enforcement).
10 48 Given specialist training in vehicles.
10 50 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
11 50 Continued as Agent (Law Enforcement).
11 53 West James's work ends up coming home with West James, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
12 53 Returned to Drifter (Scavenger).
12 54 Suffer from a life-threatening illness.
13 54 Aging Crisis. Owe 50,000 for medical bills.
13 54 Retired at age 54.
13 54 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 56 West James retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 58 Forced to muster out.
14 58 Aging Crisis. Owe 10,000 for medical bills.
14 58 Retired.
14 62 Contact with Government.
15 62 Aging Crisis. Owe 40,000 for medical bills.
15 64 Gained a contact.
16 66 Aging Crisis. Owe 30,000 for medical bills.
16 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 70 Aging Crisis. Owe 10,000 for medical bills.
17 74 Gained a contact.
18 74 Aging Crisis. Owe 40,000 for medical bills.
18 75 Good fortune.
19 78 Aging Crisis. Owe 30,000 for medical bills.
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