Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Wilbert Askew is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
20 |
Failed to qualify for Star Marine (Marine). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
3 |
22 |
Failed to qualify for Corporate Agent (Agent). |
3 |
22 |
Switched to Drifter (Barbarian). |
3 |
23 |
Attacked by enemies that Wilbert Askew easily defeat. |
3 |
23 |
Gain Enemy if Wilbert Askew don't already have one. |
4 |
26 |
Continued as Drifter (Barbarian). |
4 |
30 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Failed to qualify for Field Researcher (Scholar). |
5 |
30 |
Returned to Drifter (Scavenger). |
5 |
34 |
Wilbert Askew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Became a Entertainer (Performer). |
6 |
35 |
Gain a patron in the arts. Gain an Ally |
7 |
38 |
Continued as Entertainer (Performer). |
7 |
42 |
Gained a contact. |
8 |
42 |
Continued as Entertainer (Performer). |
8 |
43 |
A new romantic starts. Gain an Ally. |
9 |
46 |
Continued as Entertainer (Performer). |
9 |
47 |
One of Wilbert Askew's pieces of art is stolen, and the investigation brings Wilbert Askew into the criminal underworld. |
9 |
50 |
Forced to continue current assignment. |
9 |
50 |
Promoted to Entertainer (Performer) rank 1. |
10 |
50 |
Continued as Entertainer (Performer). |
10 |
54 |
Amnesia. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Entertainer (Performer). |
11 |
57 |
Works is especially well received and popular, making Wilbert Askew a minor celebrity |
11 |
58 |
Promoted to Entertainer (Performer) rank 2. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Continued as Entertainer (Performer). |
12 |
59 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
61 |
Wilbert Askew retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Continued as Believer (Mainstream Believer). |
14 |
65 |
Wilbert Askew is sent to a new community or parish to preach The Word among the poor. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
Continued as Believer (Mainstream Believer). |
15 |
69 |
Wilbert Askew secretly provide religious rites for a dying leader or noble, although they do not share Wilbert Askew's faith. Gain an Ally in the family and a Rival who disagrees with Wilbert Askew's choice. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
Continued as Believer (Mainstream Believer). |
16 |
73 |
Wilbert Askew have been following false teachings! |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
73 |
Retired. |
17 |
77 |
Gained a contact. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |