Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Flight |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
33 |
A good deal ensures Wilburn Crawford is living the high life for a few years. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
Embroiled in legal trouble. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
39 |
A sudden war destroys Wilburn Crawford's trade routes and contacts, forcing Wilburn Crawford to flee that region of space. |
6 |
39 |
Gain rebels as Enemy |
7 |
39 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
42 |
Wilburn Crawford reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Wilburn Crawford sponge off Wilburn Crawford's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
7 |
43 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
8 |
43 |
Continued as Noble (Administrator). |
8 |
46 |
Wilburn Crawford efforts do not go unnoticed by the Imperium. |
8 |
47 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
9 |
47 |
Continued as Noble (Administrator). |
9 |
48 |
Become deeply involved in politics on Wilburn Crawford's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
51 |
Continued as Noble (Administrator). |
10 |
52 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
10 |
55 |
Forced to muster out. |
11 |
55 |
Failed to qualify for Scientist (Scholar). |
11 |
55 |
Submitted to the draft. |
11 |
55 |
Became a Army (Army Support) with the new title Private. |
11 |
56 |
Wilburn Crawford is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
12 |
56 |
Failed to qualify for Merchant Marine (Merchant). |
12 |
56 |
Became a Drifter (Wanderer). |
12 |
59 |
Betrayed by a friend. One of Wilburn Crawford's Contacts or Allies betrays Wilburn Crawford, ending Wilburn Crawford's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
63 |
Wilburn Crawford have been following false teachings! |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Retired. |
14 |
65 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |