Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Gain a contact. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Scholar (Physician). |
3 |
28 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
31 |
Make a breakthrough in Yael's field. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
36 |
Caught cheating in some fashion, advancing Yael's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
36 |
A disaster leaves several injured, and others blame Yael, forcing Yael to leave Yael's career. Gain a Rival. |
5 |
36 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
36 |
Gain an Enemy |
6 |
38 |
Continued as Scholar (Physician). |
6 |
40 |
Assigned to work on a secret project for a patron or organisation. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Scout (Surveyor). |
7 |
46 |
Yael spend a great deal of time on the fringes of Charted Space. |
7 |
46 |
Yael's ship is damaged, and Yael have to hitch-hike Yael's way back across the stars to the nearest scout base. |
7 |
46 |
Gain 1 Contacts. Gain 2 Enemies. |
8 |
46 |
Voluntarily left Surveyor |
8 |
46 |
Returned to Scholar (Physician). |
8 |
47 |
Yael's work is sabotaged by unknown parties. Yael may salvage what Yael can and give up. |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
49 |
Yael do not know what happened to Yael. There is a gap in Yael's memory. |
10 |
49 |
Returned to Scholar (Physician). |
10 |
53 |
Yael's work is sabotaged by unknown parties. Yael may salvage what Yael can and give up. |
11 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
56 |
Yael refused an offer of inducements to betray Yael's faith. Gain 6 enemies. |
11 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Believer (Missionary/Humanitarian). |
12 |
58 |
Opponents of Yael's belief system ambush Yael. |
12 |
58 |
Lost eye or limb. Owe 5,000 for medical bills. |
12 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Voluntarily left Missionary/Humanitarian |
14 |
65 |
Retired. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |