Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Injured. Fully recovered. |
2 |
21 |
Failed to qualify for Enforcer (Rogue). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
22 |
Ada McKinnon do not know what happened to Ada McKinnon. There is a gap in Ada McKinnon's memory. |
3 |
22 |
Failed to qualify for Thief (Rogue). |
3 |
22 |
Switched to Drifter (Wanderer). |
3 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
27 |
Survived a risky adventure but gained nothing. |
4 |
30 |
Forced to muster out. |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Returned to Drifter (Barbarian). |
5 |
33 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Failed to qualify for Scientist (Scholar). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
38 |
Advanced training in a specialist field. |
6 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
40 |
Ada McKinnon went above and beyond the call of duty. |
8 |
42 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Go undercover to investigate an enemy. |
8 |
46 |
A police detective or rival criminal forces Ada McKinnon to flee and vows to hunt Ada McKinnon down. Gain an Enemy. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Ada McKinnon aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Switched to Drifter (Scavenger). |
10 |
51 |
Ada McKinnon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
51 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
54 |
Ada McKinnon have been following false teachings! |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
58 |
Good fortune. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |