Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Spent time maintaining and using heavy vehicles. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Adolph Day learn something Adolph Day should not have – a corporate secret, a political scandal – which Adolph Day can profit from illegally. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
32 |
Good fortune |
5 |
34 |
Voluntarily left Worker |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Courier). |
5 |
36 |
Adolph Day's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
Serve as the courier for an important message from the Imperium. |
6 |
42 |
Promoted to Scout (Courier) rank 2. |
7 |
42 |
Continued as Scout (Courier). |
7 |
46 |
Perform an exemplary service for the scouts. |
8 |
46 |
Continued as Scout (Courier). |
8 |
50 |
Perform an exemplary service for the scouts. |
8 |
50 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
9 |
50 |
Continued as Scout (Courier). |
9 |
53 |
Spend several years jumping from world to world in Adolph Day's scout ship. |
10 |
54 |
Continued as Scout (Courier). |
10 |
56 |
Adolph Day spend a great deal of time on the fringes of Charted Space. |
10 |
56 |
Adolph Day inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Scout (Courier). |
11 |
60 |
Adolph Day's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
11 |
62 |
Promoted to Scout (Courier) rank 4. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Continued as Scout (Courier). |
12 |
64 |
Adolph Day's scout ship is one of the first on the scene to rescue the survivors of a disaster but Adolph Day fail to help. Gain an Enemy. |
12 |
64 |
Adolph Day inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
12 |
66 |
Forced to continue current assignment. |
12 |
66 |
Promoted to Scout (Courier) rank 5. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Continued as Scout (Courier). |
13 |
68 |
Serve as the courier for an important message from the Imperium. |
13 |
70 |
Promoted to Scout (Courier) rank 6. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Continued as Scout (Courier). |
14 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
74 |
Forced to muster out. |
15 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Retired. |
15 |
78 |
Moved to a new world. |
16 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |