Retired Lieutenant Albert Gilbert  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 81 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 2 (-2)111162
Rule-bound, Shocked, Time driven
 
Skills
Animals (Veterinary) 1
Astrogation 1
Athletics 0
Carouse 3
Deception 0
Drive (Wheel) 1
Electronics 0
Gambler 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Jack-of-All-Trades 2
Leadership 1
Medic 1
Melee (Blade) 1
Melee (Bludgeon) 1
Melee (Grapple) 1
Melee (Unarmed) 1
Persuade 0
Profession (Worker/Religion) 2
Recon 0
Stealth 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 12
Rogue Pirate Lieutenant44
Rogue Enforcer 41
Prisoner Fixer 11
Believer Missionary/Humanitarian Project Leader36
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Verna Vasquez Enemy 0 5 6 0 Azhanti (F/14)
Queenie Stanway Enemy 0 0 1 0 Azhanti (F/39)
Ebe-fe-fa Arweab Enemy 0 3 1 1 Bwap (F/41)
Lisa Goslan Enemy 0 1 3 3 Azhanti (F/72)
Lisa Goslan gains in influence.
Vernon Hale Enemy 0 4 1 2 Azhanti (M/34)
Johnson Thompkins Enemy 0 3 3 1 Azhanti (M/33)
Raleigh Ray Enemy 0 0 6 3 Ronnin (M/44)
Alene Head Ally 3 0 5 3 Azhanti (F/21)
Hoyt Twaddle Ally 3 0 2 6 Azhanti (M/47)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 22 Albert Gilbert's business expands, Albert Gilbert's corporation grows, or the colony thrives.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 24 A revolution, attack or other unusual event throws Albert Gilbert's life into chaos, forcing Albert Gilbert to leave the planet.
3 24 Became a Rogue (Pirate) with the new title Lackey.
3 26 Moved to a new world.
3 28 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
4 28 Continued as Rogue (Pirate).
4 29 Arrested and charged.
4 29 Hired a lawyer to beat the charges.
4 32 Promoted to Rogue (Pirate) rank 2 with the new title Corporal.
5 32 Continued as Rogue (Pirate).
5 35 Crime pays off. Gain victim as Enemy.
5 36 Promoted to Rogue (Pirate) rank 3 with the new title Sergeant.
6 36 Continued as Rogue (Pirate).
6 38 Involved in a gambling ring.
6 40 Promoted to Rogue (Pirate) rank 4 with the new title Lieutenant.
7 40 Attempted to change assignments.
7 40 Switched to Rogue (Enforcer) with previous rank.
7 44 Accused of a crime
8 44 Became a Prisoner (Fixer).
8 47 Hire a new lawyer.
8 48 Promoted to Prisoner (Fixer) rank 1.
8 48 Paroled from prison.
9 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 49 A notable academic consults with Albert Gilbert about a publication or documentary he is working on. Gain a Contact in academia.
10 52 Aging Crisis. Owe 30,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Believer (Missionary/Humanitarian).
10 55 Albert Gilbert refused an offer of inducements to betray Albert Gilbert's faith. Gain 5 enemies.
10 56 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 56 Aging Crisis. Owe 50,000 for medical bills.
11 56 Continued as Believer (Missionary/Humanitarian).
11 59 Albert Gilbert retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 60 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 60 Continued as Believer (Missionary/Humanitarian).
12 64 Albert Gilbert faith is shaken.
13 64 Aging Crisis. Owe 50,000 for medical bills.
13 64 Continued as Believer (Missionary/Humanitarian).
13 66 Albert Gilbert refused an offer of inducements to betray Albert Gilbert's faith. Gain 1 enemies.
13 68 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
14 68 Aging Crisis. Owe 40,000 for medical bills.
14 68 Continued as Believer (Missionary/Humanitarian).
14 72 Albert Gilbert retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 72 Forced to muster out.
15 72 Aging Crisis. Owe 60,000 for medical bills.
15 72 Retired.
15 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 76 Aging Crisis. Owe 50,000 for medical bills.
16 77 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 80 Aging Crisis. Owe 10,000 for medical bills.
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