Retired Field Agent Alberto Armstrong  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 81 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 11 (1) 4 (-1)1119B4
Intrepid, Constantly picks at skin
 
Skills
Advocate 1
Athletics (Dexterity) 1
Carouse 0
Deception 1
Drive (Track) 1
Flyer (Ornithopter) 1
Flyer (Wing) 2
Gun Combat 0
Gunner (Turret) 1
Investigate 2
Jack-of-All-Trades 1
Medic 0
Melee (Bludgeon) 1
Profession (Worker/Biologicals) 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent25
Merchant Merchant Marine Crewman02
Agent Law Enforcement Corporal12
Drifter Wanderer 01
Believer Mainstream Believer Initiate12
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Mercedes McKerras Contact 0 1 3 2 Luriani (F/53)
Henery Jephcots Contact 3 1 0 1 Luriani (M/29)
Henery Jephcots fell on hard times.
Wa-e Pabtab Contact 2 1 0 2 Bwap (F/21)
Wa-e Pabtab is actually an organisation such as a political movement or modest sized business.
Hedwig Hanson Contact 2 1 1 1 Luriani (F/54)
Veva Ruiz Enemy 0 3 1 1 Dolphin, Imperium (F/40)
Veva Ruiz’s relationships have begun to affect the character.
Katheryn Ede Contact 0 2 3 5 Answerin (F/61)
Miguel Sapping Ally 6 0 2 0 Luriani (M/79)
reconciliation.
Minnie McCnaghty Rival 0 3 0 1 Luriani (M/20)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 21 Established a network of contacts. Gain 1 contacts.
2 22 Continued as Agent (Corporate Agent).
2 26 Established a network of contacts. Gain 3 contacts.
2 26 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 26 Continued as Agent (Corporate Agent).
3 29 Rewarded for a successful mission.
3 30 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
4 30 Continued as Agent (Corporate Agent).
4 31 An investigation takes on a dangerous turn.
5 34 Continued as Agent (Corporate Agent).
5 37 Advanced training in a specialist field.
5 38 Forced to muster out.
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 40 A good deal ensures Alberto Armstrong is living the high life for a few years.
7 42 Continued as Merchant (Merchant Marine).
7 45 Moved to a new world.
8 46 Voluntarily left Merchant Marine
8 46 Failed to qualify for Line/Crew (Navy).
8 46 Submitted to the draft.
8 46 Switched to Agent (Law Enforcement) with the new title Rookie.
8 48 Given specialist training in vehicles.
8 50 Forced to continue current assignment.
8 50 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
9 50 Continued as Agent (Law Enforcement).
9 53 Refused a deal with criminal or other figure under investigation. Gain an Enemy
10 53 Failed to qualify for Merchant Academy.
10 53 Became a Drifter (Wanderer).
10 57 Nearly killed. Owe 25,000 for medical bills.
11 57 Aging Crisis. Owe 60,000 for medical bills.
11 57 Retired at age 57.
11 57 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 60 Alberto Armstrong is sent to a new community or parish to preach The Word among the poor.
11 61 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 61 Aging Crisis. Owe 20,000 for medical bills.
12 61 Continued as Believer (Mainstream Believer).
12 64 A notable academic consults with Alberto Armstrong about a publication or documentary he is working on. Gain a Contact in academia.
13 65 Aging Crisis. Owe 40,000 for medical bills.
13 65 Voluntarily left Mainstream Believer
13 65 Retired.
13 66 Gained a contact.
14 69 Aging Crisis. Owe 40,000 for medical bills.
14 71 Good fortune.
15 73 Aging Crisis. Owe 30,000 for medical bills.
15 77 Accused of a crime.
16 77 Aging Crisis. Owe 30,000 for medical bills.
16 81 A new romantic starts. Gain an Ally.
17 81 Aging Crisis. Owe 10,000 for medical bills.
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