Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Administrator) with the new title Assistant. |
1 |
20 |
Become deeply involved in politics on Alden Morgan's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
1 |
22 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
2 |
22 |
Continued as Noble (Administrator). |
2 |
24 |
Become deeply involved in politics on Alden Morgan's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
2 |
26 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Noble (Diplomat) with the new title 2nd Secretary and previous rank. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Became a Citizen (Corporate). |
4 |
30 |
A revolution, attack or other unusual event throws Alden Morgan's life into chaos, forcing Alden Morgan to leave the planet. |
5 |
30 |
Returned to Noble (Administrator). |
5 |
34 |
Become deeply involved in politics on Alden Morgan's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
34 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
6 |
34 |
Continued as Noble (Administrator). |
6 |
35 |
Inherit a gift from a rich relative. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
42 |
Find valuable salvage. |
7 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
44 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
47 |
Alden Morgan accepted an offer of inducements to betray Alden Morgan's faith. Gain 390,000 in cash. |
9 |
48 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
50 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
11 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Good fortune. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Accused of a crime. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
Lightly injured, no permanent damage. Fully recovered. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |