Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Alec Purcell discover a world, item or information of worth to the Imperium. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Became a Citizen (Colonist). |
2 |
26 |
Political upheaval strikes Alec Purcell's homeworld, and Alec Purcell is caught up in the revolution. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Alec Purcell gain experience in a technical field as a computer operator or surveyor. |
3 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
31 |
Alec Purcell learn something Alec Purcell should not have – a corporate secret, a political scandal – which Alec Purcell can profit from illegally. |
4 |
34 |
Promoted to Citizen (Colonist) rank 3. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
35 |
A revolution, attack or other unusual event throws Alec Purcell's life into chaos, forcing Alec Purcell to leave the planet. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Alec Purcell come into conflict with a splinter group Alec Purcell's own religion which maintains Alec Purcell's version is the wrong one. Gain 1 Rivals. |
7 |
37 |
Switched to Citizen (Worker). |
7 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
40 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Alec Purcell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Alec Purcell have been following false teachings! |
10 |
48 |
Became a Drifter (Barbarian). |
10 |
49 |
Find valuable salvage. |
11 |
52 |
Continued as Drifter (Barbarian). |
11 |
55 |
Nearly killed. Owe 15,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Retired. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Birth or Death involving a family member or close friend. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Victim of a crime. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
A new romantic starts. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |