Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Armando Matthews is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Armando Matthews as an Enemy. |
3 |
24 |
Became a Scout (Explorer). |
3 |
26 |
Perform an exemplary service for the scouts. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Courier (Scout). |
4 |
28 |
Continued as Scout (Explorer). |
4 |
30 |
When dealing with an alien race, Armando Matthews botch an opportunity to gather extra intelligence about them. |
4 |
30 |
Armando Matthews's ship is damaged, and Armando Matthews have to hitch-hike Armando Matthews's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 2 Contacts. Gain 2 Enemies. |
4 |
32 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
36 |
Armando Matthews's ship is damaged, and Armando Matthews have to hitch-hike Armando Matthews's way back across the stars to the nearest scout base. |
5 |
36 |
Gain 4 Contacts. Gain 1 Enemies. |
6 |
36 |
Failed to qualify for Corporate Agent (Agent). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Switched to Navy (Line/Crew) with the new title Sublieutenant and previous rank. |
6 |
38 |
Armando Matthews is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
40 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
41 |
Armando Matthews come into conflict with a splinter group Armando Matthews's own religion which maintains Armando Matthews's version is the wrong one. Gain 1 Rivals. |
9 |
41 |
Returned to Drifter (Scavenger). |
9 |
44 |
Attempted a risky adventure and was sent to prison. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Became a Prisoner (Thug). |
10 |
47 |
A guard takes a dislike to Armando Matthews. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Switched to Prisoner (Inmate) with previous rank. |
11 |
53 |
Special Duty. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Switched to Prisoner (Fixer) with previous rank. |
12 |
54 |
Defeated a prison gang. Gain an Enemy. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
Returned to Prisoner (Inmate). |
13 |
58 |
Beaten by a prison gang. |
13 |
58 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Continued as Prisoner (Inmate). |
14 |
63 |
Nearly killed. Owe 30,000 for medical bills. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
Returned to Prisoner (Thug). |
15 |
69 |
Vocational Training. |
15 |
69 |
Promoted to Prisoner (Thug) rank 1. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
69 |
Returned to Prisoner (Inmate). |
16 |
70 |
Beaten by a prison gang. |
16 |
70 |
Lightly injured, no permanent damage. Fully recovered. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
73 |
Returned to Prisoner (Thug). |
17 |
76 |
Severely injured. Owe 15,000 for medical bills. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
77 |
Returned to Prisoner (Inmate). |
18 |
78 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
19 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |