Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Failed to qualify for Artist (Entertainer). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
On the front lines of a planetary assault and occupation. |
2 |
26 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
28 |
Lost eye or limb. Owe 1,250 for medical bills. |
4 |
28 |
Became a Rogue (Thief). |
4 |
32 |
A police detective or rival criminal forces Arnold White to flee and vows to hunt Arnold White down. Gain an Enemy. |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
33 |
Spend time with an alien race. Gain a contact. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Survived a risky adventure but gained nothing. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
44 |
Find valuable salvage. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Failed to qualify for Performer (Entertainer). |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
48 |
Suffer from a life-threatening illness. |
9 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
52 |
A notable academic consults with Arnold White about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Believer (Missionary/Humanitarian). |
10 |
53 |
Arnold White accepted an offer of inducements to betray Arnold White's faith. Gain 430,000 in cash. |
10 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired. |
11 |
59 |
Moved to a new world. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
63 |
Gained a contact. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Moved to a new world. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
75 |
Spend time with an alien race. Gain a contact. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |