Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Smuggle illegal items onto a planet. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Make an unexpected connection outside Bennett Freeman's normal circles. Gain a Contact. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
35 |
Make an unexpected connection outside Bennett Freeman's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Physician (Scholar). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
45 |
Spend time with an alien race. Gain a contact. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
46 |
Voluntarily left Wanderer |
8 |
46 |
Became a Scholar (Scientist). |
8 |
47 |
Advanced training in a specialist field. |
9 |
50 |
Continued as Scholar (Scientist). |
9 |
52 |
Make a breakthrough in Bennett Freeman's field. |
9 |
54 |
Promoted to Scholar (Scientist) rank 1. |
10 |
54 |
Continued as Scholar (Scientist). |
10 |
58 |
Work leads to a considerable breakthrough. |
10 |
58 |
Promoted to Scholar (Scientist) rank 2. |
11 |
58 |
Continued as Scholar (Scientist). |
11 |
59 |
Advanced training in a specialist field. |
11 |
62 |
Promoted to Scholar (Scientist) rank 3. |
12 |
62 |
Continued as Scholar (Scientist). |
12 |
65 |
An expedition or voyage goes wrong, leaving Bennett Freeman stranded in the wilderness. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Retired. |
13 |
66 |
Gained a contact. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |