Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
Display heroism in battle, saving the whole ship. |
2 |
26 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
30 |
Vessel participates in a notable military engagement. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
34 |
Refuse to abuse Brad Pettitt's position for profit. |
4 |
34 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
38 |
Vessel participates in a diplomatic mission. |
5 |
38 |
Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Journalist (Entertainer). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
44 |
Suffer from a life-threatening illness. |
8 |
44 |
Became a Agent (Corporate Agent). |
8 |
47 |
Brad Pettitt went above and beyond the call of duty. |
8 |
48 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
9 |
48 |
Continued as Agent (Corporate Agent). |
9 |
50 |
Advanced training in a specialist field. |
10 |
52 |
Voluntarily left Corporate Agent |
10 |
52 |
Became a Citizen (Worker). |
10 |
53 |
A revolution, attack or other unusual event throws Brad Pettitt's life into chaos, forcing Brad Pettitt to leave the planet. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
57 |
Moved to a new world. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Find Ancient Technology. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |