Retired Sublieutenant Carleton Mar  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 81 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 1 (-2)111351
Reverent, Constricting, Crabby
 
Skills
Astrogation 1
Athletics 0
Carouse 1
Diplomat 2
Electronics (Computers) 2
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Energy) 1
Gunner (Screen) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Persuade 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Science (Physical Sciences/Jump Space Physics) 1
Stealth 1
Steward 0
Streetwise 2
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant2 / 02
Drifter Wanderer 11
Scout Explorer Scout26
Drifter Barbarian 01
Merchant Merchant Marine Senior Crewman13
Believer Holy Warrior Hopeful01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Alex Walker Contact 2 1 3 1 Cassilldan (M/34)
Alex Walker is particularly unusual, such as an artificial intelligence or very alien being.
Sheila Montgomery Contact 1 1 0 2 Cassilldan (F/60)
Sheila Montgomery is in desperate trouble and could use the character’s help.
Toney Roberts Ally 3 0 1 0 Dynchia, Imperium (M/45)
Raul Enright Enemy 0 4 2 1 Vlazhdumecta (M/75)
Catharine Tilcott Enemy 0 5 1 4 Cassilldan (F/76)
Catharine Tilcott is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Commanding officer takes an interest in Carleton Mar's career.
1 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
1 22 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Engineer/Gunner).
2 23 During a battle, defeat or victory depends on Carleton Mar's actions. Carleton Mar actions lead to an honorabe discharge.
3 23 Failed to qualify for Worker (Citizen).
3 23 Became a Drifter (Wanderer).
3 26 Drafted into Explorer
3 27 Promoted to Drifter (Wanderer) rank 1.
4 27 Became a Scout (Explorer).
4 30 Carleton Mar spend a great deal of time on the fringes of Charted Space.
4 30 Gain a contact in an alien race.
5 31 Continued as Scout (Explorer).
5 35 Carleton Mar survey an alien world.
6 35 Continued as Scout (Explorer).
6 36 Carleton Mar's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
7 39 Attempted to change assignments.
7 39 Failed to qualify for Surveyor (Scout).
7 39 Continued as Scout (Explorer).
7 43 Spend several years jumping from world to world in Carleton Mar's scout ship.
7 43 Promoted to Scout (Explorer) rank 1 with the new title Scout.
8 43 Continued as Scout (Explorer).
8 44 Serve as the courier for an important message from the Imperium.
8 47 Promoted to Scout (Explorer) rank 2.
9 47 Continued as Scout (Explorer).
9 50 Serve as the courier for an important message from the Imperium.
9 51 Forced to muster out.
10 51 Failed to qualify for Physician (Scholar).
10 51 Switched to Drifter (Barbarian).
10 55 Carleton Mar run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 55 Became a Merchant (Merchant Marine) with the new title Crewman.
11 56 A good deal ensures Carleton Mar is living the high life for a few years.
11 59 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Retired at age 59.
12 59 Continued as Merchant (Merchant Marine).
12 62 Befriend a useful ally in one sphere. Gain an Ally.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 63 Continued as Merchant (Merchant Marine).
13 66 A sudden war destroys Carleton Mar's trade routes and contacts, forcing Carleton Mar to flee that region of space.
13 66 Gain rebels as Enemy
14 66 Aging Crisis. Owe 50,000 for medical bills.
14 66 Became a Believer (Holy Warrior) with the new title Hopeful.
14 69 Carleton Mar aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
15 69 Aging Crisis. Owe 60,000 for medical bills.
15 69 Retired.
15 73 A romantic relationship ends badly. Gain a Rival or Enemy.
16 73 Aging Crisis. Owe 50,000 for medical bills.
16 76 Birth or Death involving a family member or close friend.
17 77 Aging Crisis. Owe 30,000 for medical bills.
17 80 Spend time with an alien race. Gain a contact.
18 81 Aging Crisis. Owe 30,000 for medical bills.
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