Retired Sergeant Carlos McNab  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 81 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 1 (-2) 5 (-1)111215
Inactive, Primitive
 
Skills
Animals 0
Athletics (Endurance) 1
Athletics (Strength) 1
Diplomat 0
Drive 0
Investigate 0
Language 0
Mechanic 0
Melee (Striking) 2
Persuade 1
Pilot (Small Craft) 1
Profession (Hostile Environment) 0
Recon 1
Science (Social Sciences/Belief) 1
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Merchant Free Trader 01
Agent Law Enforcement Sergeant24
Drifter Scavenger 03
Believer Mainstream Believer Initiate12
Believer Holy Warrior Hopeful01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Max Fabble Rival 0 1 1 2 Solomani, Imperium (M/16)
Max Fabble is particularly unusual, such as an artificial intelligence or very alien being.
Max Fabble gains in influence.
Bruno Mathew Contact 1 1 0 3 Humaniti (M/77)
Bruno Mathew is found or reported dead.
Archie Hayes Contact 3 1 0 3 Humaniti (M/33)
Archie Hayes is found or reported dead.
Anita Johnson Contact 2 6 0 6 Humaniti (F/30)
Very bad falling out.
Howard Wigram Enemy 0 2 2 3 Humaniti (M/81)
Howard Wigram's influence is diminished.
Ruth Watkins Rival 3 0 0 1 Kargol (M/37)
Ruth Watkins gained influence with the character’s assistance.
Genevieve Campbell Rival 0 2 0 1 Tapazmal (F/55)
Geraldine Shapter Contact 1 1 1 1 Humaniti (F/84)
Relationship redefined. Rival becomes a contact.
Jeremiah Howell Ally 4 0 4 1 Humaniti (M/51)
Jeremiah Howell has had an unexpected run of good fortune lately.
Jeremiah Howell gained power at the expense of a third party who now blames the character.
Jeremiah Howell gained influence with the character’s assistance.
Fredrick Bethune Ally 2 0 1 1 Ne Kraeda ren Kelva (M/52)
Molly Rule Ally 2 0 1 0 Solomani, Imperium (F/46)
Molly Rule belongs to an uncommon alien species.
Dianne Nisbet Enemy 0 2 5 0 Humaniti (F/64)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 A revolution, attack or other unusual event throws Carlos McNab's life into chaos, forcing Carlos McNab to leave the planet.
2 21 Became a Merchant (Free Trader).
2 23 Bankrupted by a rival. Gain the other trader as a Rival.
3 23 Failed to qualify for Physician (Scholar).
3 23 Submitted to the draft.
3 23 Became a Agent (Law Enforcement) with the new title Rookie.
3 27 Established a network of contacts. Gain 3 contacts.
4 27 Continued as Agent (Law Enforcement).
4 29 Carlos McNab went above and beyond the call of duty.
4 31 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 31 Continued as Agent (Law Enforcement).
5 33 Hard times caused by a lack of interstellar trade costs Carlos McNab's job.
5 35 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
6 35 Continued as Agent (Law Enforcement).
6 37 Life ruined by a criminal gang. Gain the gang as an Enemy
7 37 Became a Drifter (Scavenger).
7 40 Contact with Government.
8 41 Continued as Drifter (Scavenger).
8 45 Gained a contact.
8 45 Forced to muster out.
9 45 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 47 Carlos McNab is sent to a new community or parish to preach The Word among the poor.
9 49 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
10 49 Continued as Believer (Mainstream Believer).
10 50 A notable academic consults with Carlos McNab about a publication or documentary he is working on. Gain a Contact in academia.
10 53 Forced to muster out.
11 53 Returned to Drifter (Scavenger).
11 54 Betrayed by a friend. One of Carlos McNab's Contacts or Allies betrays Carlos McNab, ending Carlos McNab's career. That Contact or Ally becomes a Rival or Enemy.
12 54 Aging Crisis. Owe 20,000 for medical bills.
12 54 Retired at age 54.
12 54 Switched to Believer (Holy Warrior) with the new title Hopeful.
12 55 Carlos McNab come into conflict with a splinter group Carlos McNab's own religion which maintains Carlos McNab's version is the wrong one. Gain 3 Rivals.
13 55 Aging Crisis. Owe 20,000 for medical bills.
13 55 Retired.
13 57 Moved to a new world.
14 59 Aging Crisis. Owe 60,000 for medical bills.
14 61 Good fortune.
15 63 Aging Crisis. Owe 40,000 for medical bills.
15 66 A new romantic starts. Gain an Ally.
16 67 Aging Crisis. Owe 30,000 for medical bills.
16 71 Birth or Death involving a family member or close friend.
17 71 Aging Crisis. Owe 30,000 for medical bills.
17 73 A new romantic starts. Gain an Ally.
18 75 Aging Crisis. Owe 60,000 for medical bills.
18 79 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 79 Aging Crisis. Owe 20,000 for medical bills.
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