Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
26 |
Chris Dunn foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Line/Crew) with previous rank. |
4 |
33 |
Chris Dunn join a gambling circle on board. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
38 |
Chris Dunn is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Chris Dunn as an Enemy. |
6 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
42 |
Chris Dunn retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
42 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
42 |
Continued as Believer (Holy Warrior). |
7 |
46 |
Chris Dunn accepted an offer of inducements to betray Chris Dunn's faith. Gain 680,000 in cash. |
7 |
46 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
8 |
46 |
Failed to qualify for Free Trader (Merchant). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
47 |
An investigation takes on a dangerous turn. |
8 |
47 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
50 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
54 |
Advanced training in a specialist field. |
9 |
54 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Agent (Law Enforcement). |
10 |
58 |
Hard times caused by a lack of interstellar trade costs Chris Dunn's job. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Retired. |
11 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
63 |
A new romantic starts. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
69 |
Victim of a crime. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
76 |
Moved to a new world. |
16 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |