Retired Sergeant Chris Dunn  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 81 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 2 (-2)111732
Blissful
 
Skills
Admin 1
Art (Performing) 0
Athletics (Strength) 1
Engineer (Power) 1
Flyer (Ornithopter) 1
Gambler 1
Gun Combat (Archaic) 1
Gunner 0
Leadership 1
Mechanic 1
Melee (Bludgeon) 1
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Streetwise 3
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Navy Engineer/Gunner Able Spacehand12
Navy Line/Crew Able Spacehand12
Believer Holy Warrior Combat Leader22
Agent Law Enforcement Sergeant23
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Sampson Torres Enemy 0 3 1 1 Dynchia, Imperium (M/47)
Sampson Torres has life-changing event that creates new responsibilities.
Elna Powall Rival 1 3 3 3 Dynchia, Imperium (F/25)
Elna Powall is in desperate trouble and could use the character’s help.
Edmond Fowler Enemy 0 2 4 5 Dolphin, Imperium (M/24)
Aspoe-fe-Ka-abpeb Enemy 0 4 0 2 Bwap (M/72)
Judy Dwan Ally 2 0 1 1 Dynchia, Imperium (F/26)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 20 Birth or Death involving a family member or close friend.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Engineer/Gunner) with previous rank.
2 26 Chris Dunn foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Flight (Navy).
3 26 Continued as Navy (Engineer/Gunner).
3 28 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 30 Attempted to change assignments.
4 30 Switched to Navy (Line/Crew) with previous rank.
4 33 Chris Dunn join a gambling circle on board.
5 34 Continued as Navy (Line/Crew).
5 38 Chris Dunn is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Chris Dunn as an Enemy.
6 38 Became a Believer (Holy Warrior) with the new title Hopeful.
6 42 Chris Dunn retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
6 42 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
7 42 Continued as Believer (Holy Warrior).
7 46 Chris Dunn accepted an offer of inducements to betray Chris Dunn's faith. Gain 680,000 in cash.
7 46 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
8 46 Failed to qualify for Free Trader (Merchant).
8 46 Submitted to the draft.
8 46 Became a Agent (Law Enforcement) with the new title Rookie.
8 47 An investigation takes on a dangerous turn.
8 47 Life ruined by a criminal gang. Gain the gang as an Enemy
8 50 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
9 50 Continued as Agent (Law Enforcement).
9 54 Advanced training in a specialist field.
9 54 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
10 54 Aging Crisis. Owe 20,000 for medical bills.
10 54 Retired at age 54.
10 54 Continued as Agent (Law Enforcement).
10 58 Hard times caused by a lack of interstellar trade costs Chris Dunn's job.
11 58 Aging Crisis. Owe 50,000 for medical bills.
11 58 Retired.
11 60 Betrayal. Convert an Ally into a Rival or Enemy.
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 63 A new romantic starts. Gain an Ally.
13 66 Aging Crisis. Owe 10,000 for medical bills.
13 69 Victim of a crime.
14 70 Aging Crisis. Owe 60,000 for medical bills.
14 73 Betrayal. Convert an Ally into a Rival or Enemy.
15 74 Aging Crisis. Owe 30,000 for medical bills.
15 76 Moved to a new world.
16 78 Aging Crisis. Owe 10,000 for medical bills.
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