Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Failed to qualify for Broker (Merchant). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
23 |
Clarence Jemmy is chosen to represent Clarence Jemmy's faith in a vid show or other highly public forum. |
3 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
26 |
Continued as Believer (Missionary/Humanitarian). |
4 |
29 |
A notable academic consults with Clarence Jemmy about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
30 |
Continued as Believer (Missionary/Humanitarian). |
5 |
31 |
Clarence Jemmy is chosen to represent Clarence Jemmy's faith in a vid show or other highly public forum. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Became a Drifter (Barbarian). |
6 |
35 |
Attempted a risky adventure and was wildly successful. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
39 |
Suffer from a life-threatening illness. |
8 |
39 |
Switched to Merchant (Broker). |
8 |
43 |
Clarence Jemmy's business or ship thrives. |
8 |
43 |
Promoted to Merchant (Broker) rank 1. |
9 |
43 |
Continued as Merchant (Broker). |
9 |
45 |
A sudden war destroys Clarence Jemmy's trade routes and contacts, forcing Clarence Jemmy to flee that region of space. |
9 |
45 |
Gain rebels as Enemy |
10 |
45 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
48 |
Clarence Jemmy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Retired. |
11 |
50 |
Amnesia. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
A new romantic starts. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
Moved to a new world. |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |