Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Vessel participates in a diplomatic mission. |
1 |
19 |
Gain a contact. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
30 |
Refuse to abuse Claud Finnerty's position for profit. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
34 |
Vessel participates in a notable military engagement. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
37 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
37 |
Became a Entertainer (Journalist). |
6 |
39 |
Works is especially well received and popular, making Claud Finnerty a minor celebrity |
6 |
41 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
41 |
Continued as Entertainer (Journalist). |
7 |
45 |
An investigation, tour, project or expedition goes wrong, stranding Claud Finnerty far from home. |
8 |
45 |
Failed to qualify for Corporate (Citizen). |
8 |
45 |
Became a Drifter (Wanderer). |
8 |
47 |
Betrayed by a friend. One of Claud Finnerty's Contacts or Allies betrays Claud Finnerty, ending Claud Finnerty's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Failed to qualify for Worker (Citizen). |
9 |
47 |
Switched to Drifter (Barbarian). |
9 |
50 |
Claud Finnerty do not know what happened to Claud Finnerty. There is a gap in Claud Finnerty's memory. |
10 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
51 |
Make an unexpected connection outside Claud Finnerty's normal circles. Gain a Contact. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
65 |
Embroiled in legal trouble. |
13 |
66 |
Forced to continue current assignment. |
13 |
66 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Continued as Merchant (Merchant Marine). |
14 |
69 |
A sudden war destroys Claud Finnerty's trade routes and contacts, forcing Claud Finnerty to flee that region of space. |
14 |
69 |
Gain rebels as Enemy |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
73 |
Claud Finnerty retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Continued as Believer (Missionary/Humanitarian). |
16 |
74 |
A notable academic consults with Claud Finnerty about a publication or documentary he is working on. Gain a Contact in academia. |
16 |
77 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
Continued as Believer (Missionary/Humanitarian). |
17 |
79 |
Claud Finnerty is chosen to represent Claud Finnerty's faith in a vid show or other highly public forum. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |