Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
A job goes wrong, forcing Curtis Meredeth to flee off-planet. |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
29 |
Assigned to a planet with a hostile or wild environment. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
32 |
Unit is slaughtered in a disastrous battle, for which Curtis Meredeth blame Curtis Meredeth's commander. Gain commander as Enemy. |
5 |
32 |
Failed to qualify for Scientist (Scholar). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Embroiled in legal trouble. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Make an unexpected connection outside Curtis Meredeth's normal circles. Gain a Contact. |
7 |
40 |
Voluntarily left Merchant Marine |
7 |
40 |
Became a Drifter (Barbarian). |
7 |
41 |
Attempted a risky adventure and was sent to prison. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
46 |
Encounter a Psionic institute. |
8 |
46 |
Tested for psionic powers |
8 |
48 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
48 |
Became a Psion (Adept). |
9 |
48 |
Learned Telepathy |
9 |
50 |
Psionic strength increases. |
9 |
52 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
10 |
52 |
Continued as Psion (Adept). |
10 |
55 |
Birth or Death involving a family member or close friend. |
10 |
56 |
Promoted to Psion (Adept) rank 2. |
11 |
56 |
Continued as Psion (Adept). |
11 |
60 |
Refuse to misuse powers for personal gain. |
12 |
60 |
Continued as Psion (Adept). |
12 |
62 |
Pick up potentially useful information using Curtis Meredeth's psychic powers. |
13 |
64 |
Continued as Psion (Adept). |
13 |
65 |
Advanced training in a specialist field. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Retired at age 68. |
14 |
68 |
Continued as Psion (Adept). |
14 |
69 |
Birth or Death involving a family member or close friend. |
14 |
72 |
Promoted to Psion (Adept) rank 3 with the new title Acolyte. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Continued as Psion (Adept). |
15 |
73 |
Psionic strength increases. |
15 |
76 |
Forced to muster out. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Retired. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |