Retired Initiate Dallas Welch  

Species Age Sex Str Dex End Int Edu SocUPP
Cafadan 81 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 1 (-2)111761
Panicked, Pretty, Annoying
 
Skills
Admin 0
Advocate 1
Art (Presentation) 0
Astrogation 1
Carouse 1
Diplomat 2
Drive 0
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Gunner (Turret) 1
Investigate 0
Jack-of-All-Trades 1
Language 0
Mechanic 1
Persuade 1
Pilot (Small Craft) 2
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal12
Believer Missionary/Humanitarian Junior Project Worker03
Drifter Wanderer 01
Scout Courier 06
Believer Mainstream Believer Initiate13
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Corbett Doolan Enemy 0 2 1 2 Solomani, Imperium (M/30)
Clinton McNab Enemy 0 2 6 3 Cafadan (M/38)
Clinton McNab gains in power.
Percy Myers Enemy 0 5 1 1 Cafadan (M/35)
Percy Myers has life-changing event that creates new responsibilities.
Terri Raycraft Enemy 0 3 1 0 Cafadan (F/54)
Relationship soured.
Arlie Pabst Enemy 0 2 0 0 Cafadan (F/56)
Jessie Head Rival 1 1 0 0 Cafadan (F/84)
Dora Nisbet Rival 1 3 3 0 Cafadan (F/11)
Dora Nisbet has had an unexpected run of good fortune lately.
Coleman Larson Rival 0 0 5 4 Happrhani (M/17)
Giles Rice Enemy 0 1 1 1 Cafadan (M/22)
Cornelious Howe Contact 2 1 1 0 Cafadan (M/44)
Cornelious Howe has negatively life-changing event.
Lincoln Ramos Contact 2 0 1 1 Cafadan (M/44)
Lincoln Ramos is a questionable figure such as a criminal, pirate or disgraced noble.
Maude Hale Contact 1 0 2 1 Cafadan (F/29)
Maude Hale has life-changing event that creates new responsibilities.
Belle Harris Contact 2 1 6 4 Cafadan (F/38)
Alfred Moore Contact 1 1 2 0 Cafadan (M/84)
Alfred Moore has had an unexpected run of good fortune lately.
Jamie Murphy Enemy 0 2 3 1 Cafadan (M/17)
Kaa Lirkum Enemy 0 2 1 3 Vilani, Imperium (M/33)
Delma Jemmy Ally 2 0 2 0 Cafadan (F/49)
Relationship becomes more intense.
Lorenzo Lowe Ally 1 0 1 2 Swanfeh (M/19)
Lorenzo Lowe gains in power and influence.
 
Term Age History
1 18 Failed to qualify for Infantry (Army).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Given specialist training in vehicles.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 24 Dallas Welch's work ends up coming home with Dallas Welch, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 24 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 27 Dallas Welch refused an offer of inducements to betray Dallas Welch's faith. Gain 5 enemies.
4 28 Continued as Believer (Missionary/Humanitarian).
4 32 Dallas Welch come into conflict with a splinter group Dallas Welch's own religion which maintains Dallas Welch's version is the wrong one. Gain 1 Rivals.
5 32 Failed to qualify for Artist (Entertainer).
5 32 Became a Drifter (Wanderer).
5 34 Betrayed by a friend. One of Dallas Welch's Contacts or Allies betrays Dallas Welch, ending Dallas Welch's career. That Contact or Ally becomes a Rival or Enemy.
6 34 Returned to Believer (Missionary/Humanitarian).
6 38 Opponents of Dallas Welch's belief system ambush Dallas Welch.
6 38 Severely injured. Fully recovered. Owe 25,000 for medical bills.
7 38 Became a Scout (Courier).
7 40 Spend several years jumping from world to world in Dallas Welch's scout ship.
8 42 Attempted to change assignments.
8 42 Failed to qualify for Surveyor (Scout).
8 42 Continued as Scout (Courier).
8 45 Perform an exemplary service for the scouts.
9 46 Continued as Scout (Courier).
9 49 Dallas Welch's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dallas Welch fail to help. Gain an Enemy.
9 49 Dallas Welch's ship is damaged, and Dallas Welch have to hitch-hike Dallas Welch's way back across the stars to the nearest scout base.
9 49 Gain 5 Contacts. Gain 2 Enemies.
10 50 Aging Crisis. Owe 50,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Scout (Courier).
10 51 A new romantic starts. Gain an Ally.
11 54 Continued as Scout (Courier).
11 58 Dallas Welch's ship is ambushed by enemy vessels. Dallas Welch successfully ran to the jump point.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Continued as Scout (Courier).
12 59 Dallas Welch spend a great deal of time on the fringes of Charted Space.
12 59 Psychologically damaged by Dallas Welch's time in the scouts.
12 62 Forced to muster out.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 62 Switched to Believer (Mainstream Believer) with the new title Lay Person.
13 65 Dallas Welch is sent to a new community or parish to preach The Word among the poor.
13 66 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 66 Continued as Believer (Mainstream Believer).
14 69 Dallas Welch refuse to secretly provide religious rites for a dying leader or noble, because they do not share Dallas Welch's faith.
15 70 Aging Crisis. Owe 40,000 for medical bills.
15 70 Continued as Believer (Mainstream Believer).
15 71 A notable academic consults with Dallas Welch about a publication or documentary he is working on. Gain a Contact in academia.
15 74 Forced to muster out.
16 74 Aging Crisis. Owe 40,000 for medical bills.
16 74 Retired.
16 77 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 78 Aging Crisis. Owe 50,000 for medical bills.
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