Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Accused of a crime |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Became a Prisoner (Fixer). |
4 |
31 |
The warden takes an interest in Dana Sim's case. |
5 |
34 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
37 |
Vocational Training. |
5 |
38 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Failed to qualify for Broker (Merchant). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Advanced training in a specialist field. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Scarred. Owe 5,000 for medical bills. |
8 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Retired. |
8 |
44 |
Gained a contact. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
51 |
A new romantic starts. Gain an Ally. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
67 |
Gained a contact. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |