Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A good deal ensures Dee Smith is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
27 |
Became a Scout (Explorer). |
4 |
28 |
Dee Smith discover a world, item or information of worth to the Imperium. |
4 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
33 |
Spend several years jumping from world to world in Dee Smith's scout ship. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
37 |
Betrayed by a friend. One of Dee Smith's Contacts or Allies betrays Dee Smith, ending Dee Smith's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Dee Smith is chosen to represent Dee Smith's faith in a vid show or other highly public forum. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Dee Smith retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
45 |
Voluntarily left Missionary/Humanitarian |
9 |
45 |
Returned to Drifter (Wanderer). |
9 |
49 |
Betrayed by a friend. One of Dee Smith's Contacts or Allies betrays Dee Smith, ending Dee Smith's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
53 |
Dee Smith refuse to secretly provide religious rites for a dying leader or noble, because they do not share Dee Smith's faith. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Voluntarily left Mainstream Believer |
11 |
53 |
Retired. |
11 |
57 |
Birth or Death involving a family member or close friend. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Good fortune. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Moved to a new world. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |