Retired Team Leader Dee Smith  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 81 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 3 (-1) 6 (0)111236
Sense of duty, Faith in oneself
 
Skills
Broker 0
Carouse 1
Deception 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Gambler 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Medic 1
Persuade 0
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Recon 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer22
Army Cavalry Private01
Scout Explorer Scout12
Drifter Wanderer 02
Believer Missionary/Humanitarian Team Leader22
Believer Mainstream Believer Lay Person01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Lulu Medina Ally 2 0 0 1 Ziadd (F/38)
Lulu Medina's influence is diminished.
Herbert Moody Ally 2 0 0 1 Libert (M/13)
Bishop Ruiz Ally 3 0 0 5 Geonee (M/25)
Emma Carter Contact 1 1 3 0 Humaniti (F/24)
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 A good deal ensures Dee Smith is living the high life for a few years.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Voluntarily left Merchant Marine
3 26 Became a Army (Cavalry) with the new title Private.
3 27 Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
4 27 Became a Scout (Explorer).
4 28 Dee Smith discover a world, item or information of worth to the Imperium.
4 31 Promoted to Scout (Explorer) rank 1 with the new title Scout.
5 31 Continued as Scout (Explorer).
5 33 Spend several years jumping from world to world in Dee Smith's scout ship.
5 35 Forced to muster out.
6 35 Became a Drifter (Wanderer).
6 37 Betrayed by a friend. One of Dee Smith's Contacts or Allies betrays Dee Smith, ending Dee Smith's career. That Contact or Ally becomes a Rival or Enemy.
7 37 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 41 Dee Smith is chosen to represent Dee Smith's faith in a vid show or other highly public forum.
7 41 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 41 Continued as Believer (Missionary/Humanitarian).
8 44 Dee Smith retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
8 45 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
9 45 Voluntarily left Missionary/Humanitarian
9 45 Returned to Drifter (Wanderer).
9 49 Betrayed by a friend. One of Dee Smith's Contacts or Allies betrays Dee Smith, ending Dee Smith's career. That Contact or Ally becomes a Rival or Enemy.
10 49 Aging Crisis. Owe 30,000 for medical bills.
10 49 Retired at age 49.
10 49 Switched to Believer (Mainstream Believer) with the new title Lay Person.
10 53 Dee Smith refuse to secretly provide religious rites for a dying leader or noble, because they do not share Dee Smith's faith.
11 53 Aging Crisis. Owe 10,000 for medical bills.
11 53 Voluntarily left Mainstream Believer
11 53 Retired.
11 57 Birth or Death involving a family member or close friend.
12 57 Aging Crisis. Owe 50,000 for medical bills.
12 60 Good fortune.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 64 Moved to a new world.
14 65 Aging Crisis. Owe 30,000 for medical bills.
14 66 A new romantic starts. Gain an Ally.
15 69 Aging Crisis. Owe 60,000 for medical bills.
15 72 Betrayal. Convert an Ally into a Rival or Enemy.
16 73 Aging Crisis. Owe 40,000 for medical bills.
16 76 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 77 Aging Crisis. Owe 10,000 for medical bills.
17 79 Gained a contact.
18 81 Aging Crisis. Owe 40,000 for medical bills.
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