Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Suffered a deep tragedy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Performer (Entertainer). |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
30 |
Continued as Drifter (Scavenger). |
3 |
32 |
Suffer from a life-threatening illness. |
4 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
35 |
Someone more charismatic but less devout than Dick Galway has become Dick Galway's superior. |
5 |
36 |
Continued as Believer (Missionary/Humanitarian). |
5 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
40 |
Forced to muster out. |
6 |
40 |
Failed to qualify for Courier (Scout). |
6 |
40 |
Switched to Drifter (Wanderer). |
6 |
44 |
Attacked by enemies that Dick Galway easily defeat. |
6 |
44 |
Gain Enemy if Dick Galway don't already have one. |
7 |
44 |
Continued as Drifter (Wanderer). |
7 |
46 |
Attacked by enemies that Dick Galway easily defeat. |
7 |
46 |
Gain Enemy if Dick Galway don't already have one. |
7 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
48 |
Continued as Drifter (Wanderer). |
8 |
50 |
Find valuable salvage. |
8 |
52 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
52 |
Voluntarily left Wanderer |
9 |
52 |
Became a Scout (Explorer). |
9 |
55 |
Gained a contact. |
9 |
56 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
10 |
56 |
Continued as Scout (Explorer). |
10 |
60 |
Dick Galway spend a great deal of time on the fringes of Charted Space. |
10 |
60 |
Dick Galway have no idea what happened to Dick Galway – they found Dick Galway's ship drifting on the fringes of friendly space. |
10 |
60 |
Promoted to Scout (Explorer) rank 2. |
11 |
60 |
Continued as Scout (Explorer). |
11 |
63 |
Spend several years jumping from world to world in Dick Galway's scout ship. |
12 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
64 |
Retired at age 64. |
12 |
64 |
Attempted to change assignments. |
12 |
64 |
Failed to qualify for Courier (Scout). |
12 |
64 |
Continued as Scout (Explorer). |
12 |
66 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
68 |
Forced to muster out. |
13 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
68 |
Retired. |
13 |
70 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
73 |
Find Ancient Technology. |
15 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |