Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
21 |
Severely injured. Owe 25,000 for medical bills. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Given a special assignment or duty in Douglas Snape's unit. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
30 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
30 |
Gain rebels as Enemy |
3 |
30 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
31 |
Surrounded and outnumbered by the enemy, Douglas Snape hold out until relief arrives. |
4 |
34 |
Forced to continue current assignment |
4 |
34 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
5 |
34 |
Continued as Army (Cavalry). |
5 |
38 |
Given a special assignment or duty in Douglas Snape's unit. |
5 |
38 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
6 |
38 |
Continued as Army (Cavalry). |
6 |
42 |
Unit is slaughtered in a disastrous battle, for which Douglas Snape blame Douglas Snape's commander. Gain commander as Enemy. |
7 |
42 |
Became a Merchant (Broker). |
7 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
46 |
Promoted to Merchant (Broker) rank 1. |
8 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Voluntarily left Broker |
8 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
49 |
Opponents of Douglas Snape's belief system ambush Douglas Snape. |
8 |
49 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
49 |
Retired. |
9 |
50 |
A new romantic starts. Gain an Ally. |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
71 |
Birth or Death involving a family member or close friend. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
75 |
Good fortune. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |