Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Lost eye or limb. Fully recovered. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
37 |
Voluntarily left Free Trader |
6 |
37 |
Switched to Citizen (Corporate). |
6 |
41 |
Earle Reid learn something Earle Reid should not have – a corporate secret, a political scandal – which Earle Reid can profit from illegally. |
6 |
41 |
Promoted to Citizen (Corporate) rank 1. |
7 |
41 |
Continued as Citizen (Corporate). |
7 |
44 |
Earle Reid's business expands, Earle Reid's corporation grows, or the colony thrives. |
8 |
45 |
Continued as Citizen (Corporate). |
8 |
47 |
Good fortune |
9 |
49 |
Continued as Citizen (Corporate). |
9 |
51 |
Earle Reid gain experience in a technical field as a computer operator or surveyor. |
9 |
53 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
10 |
53 |
Continued as Citizen (Corporate). |
10 |
56 |
Spent time maintaining and using heavy vehicles. |
10 |
57 |
Promoted to Citizen (Corporate) rank 3. |
11 |
57 |
Continued as Citizen (Corporate). |
11 |
61 |
Nearly killed. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
65 |
Earle Reid faith enjoys an explosion of popularity largely thanks to Earle Reid's efforts. |
12 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Continued as Believer (Missionary/Humanitarian). |
13 |
66 |
Earle Reid is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Continued as Believer (Missionary/Humanitarian). |
14 |
71 |
Someone more charismatic but less devout than Earle Reid has become Earle Reid's superior. |
14 |
73 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Continued as Believer (Missionary/Humanitarian). |
15 |
77 |
Earle Reid is chosen to represent Earle Reid's faith in a vid show or other highly public forum. |
15 |
77 |
Forced to muster out. |
16 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
77 |
Retired. |
16 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |