Retired Sergeant Early Ellis  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 81 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 11 (1) 1 (-2)1117B1
Indiscriminate, Self-blaming, Enduring
 
Skills
Diplomat 2
Drive (Mole) 1
Drive (Track) 1
Flyer 0
Gun Combat 0
Investigate 0
Medic 1
Melee (Fencing) 1
Melee (Unarmed) 1
Persuade 0
Profession (Hostile Environment) 0
Recon 0
Science (Social Sciences) 0
Seafarer 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant23
Entertainer Performer 01
Agent Intelligence 01
Citizen Colonist 01
Drifter Scavenger 01
Citizen Worker 13
Believer Missionary/Humanitarian Junior Project Worker01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Taylor Evans Enemy 0 3 0 1 Dynchia, Imperium (M/48)
Francis Delagney Ally 1 0 1 6 Zhodani, Imperium (M/14)
Francis Delagney gains in influence.
Johnnie Toll Contact 0 1 2 3 Dynchia, Imperium (M/31)
Miriam Askew Contact 1 1 0 0 Dynchia, Imperium (F/56)
Miriam Askew is a member of an organisation which holds a generally opposite view of the Traveller.
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Given specialist training in vehicles.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 26 Go undercover to investigate an enemy.
2 26 Injured. Fully recovered. Owe 1,250 for medical bills.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 27 Lightly injured, no permanent damage. Fully recovered.
4 27 Became a Entertainer (Performer).
4 31 Early Ellis is forced out because of censorship or controversy. What truth did Early Ellis get too close to?
5 31 Switched to Agent (Intelligence).
5 35 Early Ellis's work ends up coming home with Early Ellis, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 35 Became a Citizen (Colonist).
6 36 Nearly killed. Fully recovered. Owe 6,250 for medical bills.
7 36 Became a Drifter (Scavenger).
7 39 Suffer from a life-threatening illness.
8 39 Switched to Citizen (Worker).
8 40 Early Ellis befriend a superior in the corporation or the colony.
9 43 Continued as Citizen (Worker).
9 45 Early Ellis learn something Early Ellis should not have – a corporate secret, a political scandal – which Early Ellis can profit from illegally.
9 47 Promoted to Citizen (Worker) rank 1.
10 47 Aging Crisis. Owe 20,000 for medical bills.
10 47 Retired at age 47.
10 47 Continued as Citizen (Worker).
10 49 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
11 49 Aging Crisis. Owe 10,000 for medical bills.
11 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 51 Opponents of Early Ellis's belief system ambush Early Ellis.
11 51 Severely injured. Owe 25,000 for medical bills.
12 51 Aging Crisis. Owe 50,000 for medical bills.
12 51 Retired.
12 55 A new romantic starts. Gain an Ally.
13 55 Aging Crisis. Owe 20,000 for medical bills.
13 57 Moved to a new world.
14 59 Aging Crisis. Owe 20,000 for medical bills.
14 60 Moved to a new world.
15 63 Aging Crisis. Owe 30,000 for medical bills.
15 65 Betrayal. Convert an Ally into a Rival or Enemy.
16 67 Aging Crisis. Owe 40,000 for medical bills.
16 71 Moved to a new world.
17 71 Aging Crisis. Owe 30,000 for medical bills.
17 75 Gained a contact.
18 75 Aging Crisis. Owe 60,000 for medical bills.
18 78 Gained a contact.
19 79 Aging Crisis. Owe 50,000 for medical bills.
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