Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Criticised a questionable political leader on Elmo Bowman's homeworld, causing his downfall. Gain an Enemy |
1 |
22 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Voluntarily left Artist |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
26 |
Special assignment or duty on board ship. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
28 |
Display heroism in battle, saving the whole ship. |
3 |
30 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
30 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
32 |
Vessel participates in a diplomatic mission. |
4 |
32 |
Gain a contact. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
37 |
Abuse Elmo Bowman's position for profit. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Corporate (Citizen). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Suffer from a life-threatening illness. |
8 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
49 |
Elmo Bowman faith enjoys an explosion of popularity largely thanks to Elmo Bowman's efforts. |
8 |
49 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Voluntarily left Mainstream Believer |
9 |
50 |
Retired. |
9 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
57 |
Moved to a new world. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
61 |
A new romantic starts. Gain an Ally. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
65 |
Gained a contact. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
67 |
Gained a contact. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |