Retired Rookie Emmet Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 81 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 1 (-2) 3 (-1)111213
Dignified, Heart broken, Scary
 
Skills
Athletics 0
Gun Combat (Slug) 1
Gunner 0
Jack-of-All-Trades 1
Mechanic 0
Melee 0
Pilot 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Agent Law Enforcement Rookie02
Drifter Wanderer 12
Drifter Scavenger 02
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Bess Bent Enemy 0 6 3 0 Halka (F/28)
Very bad falling out.
Sydney Fallow Enemy 0 6 1 1 Tezcat (M/30)
Arlohwa Ea Contact 2 1 3 0 Aslan (F/29)
Aurelia Matthews Ally 3 0 3 0 Tezcat (F/25)
Aurelia Matthews has negatively life-changing event.
Leroy Collins Contact 2 0 1 5 Tezcat (M/40)
Georgina McIntire Ally 4 0 0 1 Dynchia, Imperium (F/68)
Relationship altered.
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Emmet Miller is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Emmet Miller as an Enemy.
2 21 Failed to qualify for Merchant Marine (Merchant).
2 21 Submitted to the draft.
2 21 Became a Agent (Law Enforcement) with the new title Rookie.
2 24 Go undercover to investigate an enemy.
2 24 Betrayed by a friend. One of Emmet Miller's Contacts or Allies betrays Emmet Miller, ending Emmet Miller's career. That Contact or Ally becomes a Rival or Enemy.
3 25 Continued as Agent (Law Enforcement).
3 28 Scarred. Fully recovered. Owe 5,000 for medical bills.
4 28 Became a Drifter (Wanderer).
4 29 Attacked by enemies that Emmet Miller easily defeat.
4 29 Gain Enemy if Emmet Miller don't already have one.
4 32 Promoted to Drifter (Wanderer) rank 1.
5 32 Continued as Drifter (Wanderer).
5 36 Suffer from a life-threatening illness.
6 36 Failed to qualify for Merchant Marine (Merchant).
6 36 Switched to Drifter (Scavenger).
6 38 Amnesia.
7 40 Aging Crisis. Owe 60,000 for medical bills.
7 40 Retired at age 40.
7 40 Continued as Drifter (Scavenger).
7 41 Suffer from a life-threatening illness.
8 41 Aging Crisis. Owe 30,000 for medical bills.
8 41 Retired.
8 45 Gained a contact.
9 45 Aging Crisis. Owe 60,000 for medical bills.
9 46 Good fortune.
10 49 Aging Crisis. Owe 30,000 for medical bills.
10 51 A new romantic starts. Gain an Ally.
11 53 Aging Crisis. Owe 40,000 for medical bills.
11 55 Betrayal. Convert an Ally into a Rival or Enemy.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 61 Betrayal. Convert an Ally into a Rival or Enemy.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 63 Moved to a new world.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 66 Gained a contact.
15 69 Aging Crisis. Owe 60,000 for medical bills.
15 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 73 Aging Crisis. Owe 10,000 for medical bills.
16 76 Betrayal. Convert an Ally into a Rival or Enemy.
17 77 Aging Crisis. Owe 10,000 for medical bills.
17 81 Accused of a crime.
18 81 Aging Crisis. Owe 60,000 for medical bills.
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