Retired Settler Emmett Clubb  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Thaggeshi 81 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 8 (0)None111778
Responsive
 
Skills
Animals (Veterinary) 1
Athletics (Endurance) 1
Carouse 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Comms) 1
Explosives 1
Gambler 1
Gun Combat (Energy) 1
Jack-of-All-Trades 2
Language (Gvegh (Vargr)) 1
Leadership 1
Mechanic 2
Navigation 2
Persuade 2
Profession (Worker/Religion) 1
Recon 2
Science (Social Sciences) 0
Stealth 0
Streetwise 1
Survival 1
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler34
Army Army Support Corporal24
Agent Intelligence 01
Drifter Wanderer 03
Believer Missionary/Humanitarian Team Leader22
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Oellaeks Guen Contact 1 2 0 1 Vargr, Imperium (M/39)
Oellaeks Guen fell on hard times.
Isaiah Hudson Rival 1 3 3 1 Ronnin (M/76)
Reta Kinghead Enemy 0 3 1 0 Happrhani (F/73)
Hedwig Sapping Enemy 0 6 2 3 Dynchia, Imperium (F/49)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Emmett Clubb learn something Emmett Clubb should not have – a corporate secret, a political scandal – which Emmett Clubb can profit from illegally.
1 20 Gain a criminal contact.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 25 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 29 Emmett Clubb gain experience in a technical field as a computer operator or surveyor.
3 30 Promoted to Citizen (Colonist) rank 3.
4 30 Continued as Citizen (Colonist).
4 34 Injured. Fully recovered.
5 34 Became a Army (Army Support) with the new title Private.
5 38 Commanding officer takes an interest in Emmett Clubb's career.
5 38 Attempt at commissioned failed.
5 38 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
6 38 Continued as Army (Army Support).
6 39 Given a special assignment or duty in Emmett Clubb's unit.
6 42 Attempt at commissioned failed.
7 42 Continued as Army (Army Support).
7 44 Unit is slaughtered in a disastrous battle, for which Emmett Clubb blame Emmett Clubb's commander. Gain commander as Enemy.
7 46 Attempt at commissioned failed.
7 46 Forced to continue current assignment
7 46 Promoted to Army (Army Support) rank 2 with the new title Corporal.
8 46 Continued as Army (Army Support).
8 48 Scarred. Fully recovered.
9 48 Became a Agent (Intelligence).
9 50 Life ruined by a criminal gang. Gain the gang as an Enemy
10 50 Became a Drifter (Wanderer).
11 54 Continued as Drifter (Wanderer).
11 56 Find valuable salvage.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 58 Retired at age 58.
12 58 Continued as Drifter (Wanderer).
12 59 Suffer from a life-threatening illness.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 59 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 62 Emmett Clubb is chosen to represent Emmett Clubb's faith in a vid show or other highly public forum.
13 63 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 63 Continued as Believer (Missionary/Humanitarian).
14 64 Emmett Clubb is sent to a new community or parish to preach The Word among the poor.
14 67 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 67 Voluntarily left Missionary/Humanitarian
15 67 Retired.
15 68 Moved to a new world.
16 71 Aging Crisis. Owe 20,000 for medical bills.
16 73 Encounter a Psionic institute.
16 73 Tested for psionic powers
17 75 Aging Crisis. Owe 50,000 for medical bills.
17 77 Good fortune.
18 79 Aging Crisis. Owe 10,000 for medical bills.
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