Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Emmett Clubb learn something Emmett Clubb should not have – a corporate secret, a political scandal – which Emmett Clubb can profit from illegally. |
1 |
20 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
Emmett Clubb gain experience in a technical field as a computer operator or surveyor. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
34 |
Injured. Fully recovered. |
5 |
34 |
Became a Army (Army Support) with the new title Private. |
5 |
38 |
Commanding officer takes an interest in Emmett Clubb's career. |
5 |
38 |
Attempt at commissioned failed. |
5 |
38 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
6 |
38 |
Continued as Army (Army Support). |
6 |
39 |
Given a special assignment or duty in Emmett Clubb's unit. |
6 |
42 |
Attempt at commissioned failed. |
7 |
42 |
Continued as Army (Army Support). |
7 |
44 |
Unit is slaughtered in a disastrous battle, for which Emmett Clubb blame Emmett Clubb's commander. Gain commander as Enemy. |
7 |
46 |
Attempt at commissioned failed. |
7 |
46 |
Forced to continue current assignment |
7 |
46 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
8 |
46 |
Continued as Army (Army Support). |
8 |
48 |
Scarred. Fully recovered. |
9 |
48 |
Became a Agent (Intelligence). |
9 |
50 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
50 |
Became a Drifter (Wanderer). |
11 |
54 |
Continued as Drifter (Wanderer). |
11 |
56 |
Find valuable salvage. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Drifter (Wanderer). |
12 |
59 |
Suffer from a life-threatening illness. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
62 |
Emmett Clubb is chosen to represent Emmett Clubb's faith in a vid show or other highly public forum. |
13 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Continued as Believer (Missionary/Humanitarian). |
14 |
64 |
Emmett Clubb is sent to a new community or parish to preach The Word among the poor. |
14 |
67 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Voluntarily left Missionary/Humanitarian |
15 |
67 |
Retired. |
15 |
68 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Encounter a Psionic institute. |
16 |
73 |
Tested for psionic powers |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
Good fortune. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |