Retired Captain Ernie Powlett  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 81 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 5 (-1)111755
Self-absorbed
 
Skills
Admin 0
Advocate 1
Athletics (Endurance) 1
Broker 3
Carouse 0
Drive (Track) 1
Drive (Walker) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Gambler 2
Mechanic 2
Persuade 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Sports/Motorsports) 1
Profession (Freeloader/Security) 1
Science (Social Sciences/Philosophy) 1
Science (Physical Sciences/Physics) 1
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Captain67
Citizen Corporate 01
Merchant Broker 25
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Wilda Aubert Enemy 0 5 0 3 Ne Kraeda ren Kelva (F/42)
Almeda Watkins Contact 2 1 1 1 Ne Kraeda ren Kelva (F/72)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 A series of bad deals and decisions force Ernie Powlett into bankruptcy. Ernie Powlett salvages what Ernie Powlett can.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 31 Embroiled in legal trouble.
4 34 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 36 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
5 38 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
6 38 Continued as Merchant (Merchant Marine).
6 42 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
7 42 Continued as Merchant (Merchant Marine).
7 46 Forced to muster out.
8 46 Became a Citizen (Corporate).
8 47 A revolution, attack or other unusual event throws Ernie Powlett's life into chaos, forcing Ernie Powlett to leave the planet.
9 47 Switched to Merchant (Broker).
9 49 Make an unexpected connection outside Ernie Powlett's normal circles. Gain a Contact.
9 51 Promoted to Merchant (Broker) rank 1.
10 51 Continued as Merchant (Broker).
10 54 Risk Ernie Powlett's fortune on a possibility lucrative deal and win.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Merchant (Broker).
11 59 Risk Ernie Powlett's fortune on a possibility lucrative deal and win.
12 59 Aging Crisis. Owe 40,000 for medical bills.
12 59 Continued as Merchant (Broker).
12 61 Smuggle illegal items onto a planet.
12 63 Promoted to Merchant (Broker) rank 2.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Continued as Merchant (Broker).
13 64 Risk Ernie Powlett's fortune on a possibility lucrative deal and win.
13 67 Forced to muster out.
14 67 Aging Crisis. Owe 10,000 for medical bills.
14 67 Retired.
14 69 Moved to a new world.
15 71 Aging Crisis. Owe 50,000 for medical bills.
15 72 Moved to a new world.
16 75 Aging Crisis. Owe 40,000 for medical bills.
16 77 Betrayal. Convert an Ally into a Rival or Enemy.
17 79 Aging Crisis. Owe 20,000 for medical bills.
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