Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Eugene Neal faith is shaken. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
24 |
A notable academic consults with Eugene Neal about a publication or documentary he is working on. Gain a Contact in academia. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
29 |
Eugene Neal come into conflict with a splinter group Eugene Neal's own religion which maintains Eugene Neal's version is the wrong one. Gain 2 Rivals. |
4 |
29 |
Failed to qualify for Scientist (Scholar). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
31 |
Survived a risky adventure but gained nothing. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
6 |
36 |
Eugene Neal is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
39 |
Continued as Believer (Mainstream Believer). |
7 |
41 |
Eugene Neal accepted an offer of inducements to betray Eugene Neal's faith. Gain 360,000 in cash. |
7 |
43 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
43 |
Became a Noble (Diplomat) with the new title Intern. |
8 |
46 |
Eugene Neal manipulate and charm Eugene Neal's way through high society. Gain a Rival and an Ally. |
8 |
47 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
9 |
47 |
Continued as Noble (Diplomat). |
9 |
50 |
Eugene Neal reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Eugene Neal sponge off Eugene Neal's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
9 |
51 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
10 |
51 |
Voluntarily left Diplomat |
10 |
51 |
Returned to Drifter (Barbarian). |
10 |
53 |
Suffer from a life-threatening illness. |
11 |
53 |
Failed to qualify for Broker (Merchant). |
11 |
53 |
Continued as Drifter (Barbarian). |
11 |
57 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
12 |
57 |
Failed to qualify for Merchant Marine (Merchant). |
12 |
57 |
Submitted to the draft. |
12 |
57 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
12 |
61 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Given advanced training in a specialist field |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Continued as Merchant (Merchant Marine). |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Continued as Merchant (Merchant Marine). |
15 |
73 |
Forced to muster out. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Retired. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |