Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
Fitzhugh Treadway is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
25 |
Failed to qualify for Law Enforcement (Agent). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
27 |
Gain Enemy if Fitzhugh Treadway don't already have one. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Fitzhugh Treadway's Contacts or Allies betrays Fitzhugh Treadway, ending Fitzhugh Treadway's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Scholar (Field Researcher). |
5 |
35 |
Make a breakthrough in Fitzhugh Treadway's field. |
6 |
35 |
Continued as Scholar (Field Researcher). |
6 |
36 |
Advanced training in a specialist field. |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
39 |
Continued as Scholar (Field Researcher). |
7 |
40 |
Win a prestigious prize for Fitzhugh Treadway's work. |
8 |
43 |
Continued as Scholar (Field Researcher). |
8 |
46 |
A disaster or war strikes. |
8 |
46 |
The planetary government interferes with Fitzhugh Treadway's research for political or religious reasons. Fitzhugh Treadway continue working openly and gain an Enemy. |
9 |
47 |
Continued as Scholar (Field Researcher). |
9 |
48 |
An expedition or voyage goes wrong, leaving Fitzhugh Treadway stranded in the wilderness. |
10 |
48 |
Switched to Drifter (Barbarian). |
10 |
51 |
Find Ancient Technology. |
10 |
52 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Drifter (Barbarian). |
11 |
56 |
Attacked by enemies and injured. |
11 |
56 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
56 |
Gain Enemy if Fitzhugh Treadway don't already have one. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Continued as Drifter (Barbarian). |
12 |
57 |
Fitzhugh Treadway run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
60 |
Fitzhugh Treadway faith is shaken. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Voluntarily left Missionary/Humanitarian |
14 |
61 |
Retired. |
14 |
64 |
Birth or Death involving a family member or close friend. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Accused of a crime. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |