Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Assigned to an urbanised planet torn by war. |
2 |
22 |
Voluntarily left Army Support |
2 |
22 |
Became a Citizen (Worker). |
2 |
24 |
Flenn Laroche learn something Flenn Laroche should not have – a corporate secret, a political scandal – which Flenn Laroche can profit from illegally. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Flenn Laroche learn something Flenn Laroche should not have – a corporate secret, a political scandal – which Flenn Laroche can profit from illegally. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Agent (Corporate Agent). |
4 |
31 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Go undercover to investigate an enemy. |
5 |
36 |
A police detective or rival criminal forces Flenn Laroche to flee and vows to hunt Flenn Laroche down. Gain an Enemy. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Given specialist training in vehicles. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 3. |
7 |
42 |
Voluntarily left Corporate Agent |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
46 |
Nearly killed. Owe 10,000 for medical bills. |
8 |
46 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
50 |
Join a social movement. |
8 |
50 |
Graduated with honors. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
53 |
A good deal ensures Flenn Laroche is living the high life for a few years. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
58 |
Flenn Laroche's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
58 |
Became a Drifter (Barbarian). |
11 |
62 |
Nearly killed. Owe 25,000 for medical bills. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
66 |
Flenn Laroche secretly provide religious rites for a dying leader or noble, although they do not share Flenn Laroche's faith. Gain an Ally in the family and a Rival who disagrees with Flenn Laroche's choice. |
12 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Continued as Believer (Missionary/Humanitarian). |
13 |
68 |
Flenn Laroche come into conflict with a splinter group Flenn Laroche's own religion which maintains Flenn Laroche's version is the wrong one. Gain 2 Rivals. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Retired. |
14 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
75 |
Gained a contact. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |