Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Display heroism in battle, saving the whole ship. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Display heroism in battle, saving the whole ship. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Franklin Remmington foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Franklin Remmington join a gambling circle on board. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 5 with the new title Captain. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Navy (Line/Crew) with previous rank. |
5 |
37 |
Special assignment or duty on board ship. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Navy (Flight) with previous rank. |
6 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
42 |
Promoted to Navy (Flight) officer rank 6 with the new title Admiral. |
7 |
42 |
Continued as Navy (Flight). |
7 |
46 |
Franklin Remmington is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Franklin Remmington as an Enemy. |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
50 |
Betrayed by a friend. One of Franklin Remmington's Contacts or Allies betrays Franklin Remmington, ending Franklin Remmington's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
50 |
Failed to qualify for Free Trader (Merchant). |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
53 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
53 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
57 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Smuggle illegal items onto a planet. |
11 |
61 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
Given advanced training in a specialist field |
12 |
65 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Continued as Merchant (Merchant Marine). |
13 |
69 |
Embroiled in legal trouble. |
13 |
69 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Continued as Merchant (Merchant Marine). |
14 |
72 |
Birth or Death involving a family member or close friend. |
14 |
73 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
15 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Continued as Merchant (Merchant Marine). |
15 |
74 |
Make an unexpected connection outside Franklin Remmington's normal circles. Gain a Contact. |
15 |
77 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
77 |
Continued as Merchant (Merchant Marine). |
16 |
80 |
Given advanced training in a specialist field |
16 |
81 |
Forced to muster out. |
17 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |