Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Furman Cause accepted an offer of inducements to betray Furman Cause's faith. Gain 30,000 in cash. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
25 |
Failed to qualify for Courier (Scout). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Spend time with an alien race. Gain a contact. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Voluntarily left Merchant Marine |
4 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
30 |
Vessel participates in a diplomatic mission. |
4 |
30 |
Gain a contact. |
4 |
33 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Navy (Engineer/Gunner) with previous rank. |
5 |
35 |
Furman Cause foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
37 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
6 |
37 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Vessel participates in a diplomatic mission. |
6 |
40 |
Gain a contact. |
6 |
41 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
7 |
41 |
Continued as Navy (Engineer/Gunner). |
7 |
44 |
Special assignment or duty on board ship. |
7 |
45 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Failed to qualify for Flight (Navy). |
8 |
45 |
Continued as Navy (Engineer/Gunner). |
8 |
47 |
Vessel participates in a diplomatic mission. |
8 |
47 |
Gain a contact. |
8 |
49 |
Promoted to Navy (Engineer/Gunner) officer rank 5 with the new title Captain. |
9 |
49 |
Continued as Navy (Engineer/Gunner). |
9 |
51 |
Vessel participates in a notable military engagement. |
9 |
53 |
Promoted to Navy (Engineer/Gunner) officer rank 6 with the new title Admiral. |
10 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Attempted to change assignments. |
10 |
53 |
Failed to qualify for Line/Crew (Navy). |
10 |
53 |
Continued as Navy (Engineer/Gunner). |
10 |
56 |
Vessel participates in a diplomatic mission. |
10 |
57 |
Promoted to Navy (Engineer/Gunner) officer rank 7. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Continued as Navy (Engineer/Gunner). |
11 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
61 |
Promoted to Navy (Engineer/Gunner) officer rank 8. |
11 |
61 |
Forced to muster out. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Retired. |
12 |
62 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
Moved to a new world. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |