Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Backstab a fellow rogue for personal gain. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
A job goes wrong, forcing Gale Hart to flee off-planet. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
26 |
Vessel participates in a diplomatic mission. |
3 |
26 |
Gain a contact. |
3 |
28 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Flight). |
4 |
30 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Failed to qualify for Performer (Entertainer). |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
34 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Voluntarily left Wanderer |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Gale Hart come into conflict with a splinter group Gale Hart's own religion which maintains Gale Hart's version is the wrong one. Gain 2 Rivals. |
7 |
35 |
Became a Merchant (Free Trader). |
7 |
36 |
Make an unexpected connection outside Gale Hart's normal circles. Gain a Contact. |
7 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
39 |
Continued as Merchant (Free Trader). |
8 |
41 |
Given advanced training in a specialist field |
8 |
43 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
43 |
Continued as Merchant (Free Trader). |
9 |
47 |
Gained a contact. |
9 |
47 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
10 |
47 |
Continued as Merchant (Free Trader). |
10 |
51 |
A sudden war destroys Gale Hart's trade routes and contacts, forcing Gale Hart to flee that region of space. |
10 |
51 |
Gain rebels as Enemy |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
55 |
Gale Hart aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired. |
12 |
58 |
Victim of a crime. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Good fortune. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Gained a contact. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |