Retired Crewman Gene Carson  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 81 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 2 (-2) 4 (-1)111624
Egocentric, Fun Loving, Always has cold hands
 
Skills
Admin 1
Broker 0
Carouse 0
Diplomat 2
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 2
Engineer (M-drive) 1
Engineer (Power) 1
Investigate 2
Language 0
Medic 2
Persuade 1
Pilot 0
Science (Life Sciences/Biology) 1
Science (Social Sciences/History) 1
Science (Physical Sciences/Jump Space Physics) 1
Science (Social Sciences/Philosophy) 1
Science (Physical Sciences/Physics) 1
Science (Space Sciences/Planetology) 1
Science (Social Sciences/Psychology) 2
Science (Life Sciences/Xenology) 2
Seafarer 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Drifter Scavenger 01
Drifter Barbarian 01
Scholar Scientist 810
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Novella Weaver Rival 2 1 1 1 Vanejenese (F/27)
Larkin Oshea Enemy 0 2 0 1 Vanejenese (M/31)
Alois Seddon Enemy 0 5 1 4 Cafadan (M/27)
Relationship soured.
Maybelle Donoughoe Enemy 0 5 0 2 Vanejenese (F/19)
Maybelle Donoughoe is particularly unusual, such as an artificial intelligence or very alien being.
Maybelle Donoughoe gains in influence.
Maybelle Donoughoe was ruined by misfortune caused by the character.
Gussie Grant Rival 1 1 0 2 Answerin (F/43)
Soham Harrington Ally 1 0 1 0 Vanejenese (M/15)
Soham Harrington is actually an organisation such as a political movement or modest sized business.
Isadore Saxon Ally 3 0 5 2 Thaggeshi (M/20)
Vada Gibb Contact 1 1 0 2 Vanejenese (F/27)
 
Term Age History
1 18 Failed to qualify for Colonist (Citizen).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Bankrupted by a rival. Gain the other trader as a Rival.
2 19 Became a Drifter (Scavenger).
2 20 Gene Carson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 20 Failed to qualify for Enforcer (Rogue).
3 20 Switched to Drifter (Barbarian).
3 21 Gene Carson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 21 Became a Scholar (Scientist).
4 23 Make a breakthrough in Gene Carson's field.
4 25 Promoted to Scholar (Scientist) rank 1.
5 25 Attempted to change assignments.
5 25 Failed to qualify for Physician (Scholar).
5 25 Continued as Scholar (Scientist).
5 27 Agreed to perform research that goes against Gene Carson's conscience. Gain 3 Enemies.
5 29 Promoted to Scholar (Scientist) rank 2.
6 29 Continued as Scholar (Scientist).
6 33 Work leads to a considerable breakthrough.
6 33 Promoted to Scholar (Scientist) rank 3.
7 33 Continued as Scholar (Scientist).
7 37 Win a prestigious prize for Gene Carson's work.
7 37 Promoted to Scholar (Scientist) rank 4.
8 37 Continued as Scholar (Scientist).
8 40 Assigned to work on a secret project for a patron or organisation.
8 41 Promoted to Scholar (Scientist) rank 5.
9 41 Attempted to change assignments.
9 41 Failed to qualify for Field Researcher (Scholar).
9 41 Continued as Scholar (Scientist).
9 44 A rival researcher blackens Gene Carson's name or steals Gene Carson's research. Gain a Rival.
10 45 Continued as Scholar (Scientist).
10 49 Entangled in a bureaucratic or legal morass that distracts Gene Carson from Gene Carson's work.
10 49 Promoted to Scholar (Scientist) rank 6.
11 49 Continued as Scholar (Scientist).
11 51 A new romantic starts. Gain an Ally.
11 53 Promoted to Scholar (Scientist) rank 7.
12 53 Continued as Scholar (Scientist).
12 54 Work for an eccentric but brilliant mentor, who becomes an Ally.
12 57 Promoted to Scholar (Scientist) rank 8.
13 57 Aging Crisis. Owe 30,000 for medical bills.
13 57 Retired at age 57.
13 57 Continued as Scholar (Scientist).
13 58 Win a prestigious prize for Gene Carson's work.
13 61 Forced to muster out.
14 61 Aging Crisis. Owe 20,000 for medical bills.
14 61 Retired.
14 63 Accused of a crime.
15 65 Aging Crisis. Owe 50,000 for medical bills.
15 67 Gained a contact.
16 69 Aging Crisis. Owe 20,000 for medical bills.
16 70 Birth or Death involving a family member or close friend.
17 73 Aging Crisis. Owe 60,000 for medical bills.
17 75 Good fortune.
18 77 Aging Crisis. Owe 60,000 for medical bills.
18 79 Lightly injured, no permanent damage. Fully recovered.
19 81 Aging Crisis. Owe 30,000 for medical bills.
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