Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
A sudden war destroys General Mcdonalid's trade routes and contacts, forcing General Mcdonalid to flee that region of space. |
3 |
29 |
Gain rebels as Enemy |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
Accused of a crime |
4 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
33 |
Became a Prisoner (Fixer). |
5 |
37 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
37 |
Continued as Prisoner (Fixer). |
6 |
41 |
Persecuted by a prison gang. |
7 |
41 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
45 |
Parole hearing. |
8 |
45 |
Continued as Prisoner (Inmate). |
8 |
49 |
Escaped from prison. |
9 |
49 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
51 |
General Mcdonalid went above and beyond the call of duty. |
9 |
53 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
53 |
Continued as Agent (Law Enforcement). |
10 |
55 |
Go undercover to investigate an enemy. |
10 |
56 |
General Mcdonalid is rewarded for General Mcdonalid's diligence or cunning. |
10 |
57 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Agent (Law Enforcement). |
11 |
61 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Retired. |
12 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Good fortune. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
73 |
Good fortune. |
15 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
Victim of a crime. |
17 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |