Retired Explorer Gerald Oliver  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 81 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 4 (-1) 4 (-1)111A44
Wholesome
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Drive (Mole) 1
Drive (Walker) 1
Drive (Wheel) 2
Electronics 0
Engineer 0
Gun Combat (Archaic) 1
Mechanic 1
Navigation 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Stealth 0
Steward 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout23
Citizen Colonist Explorer55
Merchant Merchant Marine Senior Crewman11
Retired 05
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Furman Carbey Enemy 0 4 5 2 Tezcat (M/36)
Forrest Ortiz Rival 1 2 3 0 Tapazmal (M/47)
Forrest Ortiz belongs to an uncommon alien species.
Billie Butler Ally 4 0 3 5 Tezcat (F/44)
Israel Torres Enemy 0 0 5 1 Geonee (M/29)
Israel Torres is a questionable figure such as a criminal, pirate or disgraced noble.
Maureen Foy Enemy 0 4 5 2 Tezcat (F/30)
Gusta Roland Ally 4 0 1 0 Tezcat (F/22)
Hayden Rodriguez Contact 2 1 1 1 Ne Kraeda ren Kelva (M/25)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 22 Perform an exemplary service for the scouts.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 23 When dealing with an alien race, Gerald Oliver botch an opportunity to gather extra intelligence about them.
2 23 Severely injured. Fully recovered. Owe 25,000 for medical bills.
3 26 Continued as Scout (Surveyor).
3 28 Gerald Oliver's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gerald Oliver fail to help. Gain an Enemy.
3 28 Nearly killed. Owe 10,000 for medical bills.
3 30 Promoted to Scout (Surveyor) rank 2.
4 30 Voluntarily left Surveyor
4 30 Became a Citizen (Colonist).
4 33 Gerald Oliver is rewarded for Gerald Oliver's diligence or cunning.
4 34 Promoted to Citizen (Colonist) rank 1.
5 34 Continued as Citizen (Colonist).
5 37 Gerald Oliver's business expands, Gerald Oliver's corporation grows, or the colony thrives.
5 38 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
6 38 Continued as Citizen (Colonist).
6 42 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 42 Promoted to Citizen (Colonist) rank 3.
7 42 Continued as Citizen (Colonist).
7 45 Good fortune
7 46 Promoted to Citizen (Colonist) rank 4 with the new title Explorer.
8 46 Continued as Citizen (Colonist).
8 50 Good fortune
8 50 Promoted to Citizen (Colonist) rank 5.
8 50 Forced to muster out.
9 50 Entered Merchant Academy with the Shipboard curriculum.
9 52 Become leader in social movement.
9 52 Gain an Ally and an Enemy.
9 54 Graduated.
10 54 Became a Merchant (Merchant Marine) with the new title Crewman.
10 54 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 58 A sudden war destroys Gerald Oliver's trade routes and contacts, forcing Gerald Oliver to flee that region of space.
10 58 Gain rebels as Enemy
11 58 Aging Crisis. Owe 10,000 for medical bills.
11 58 Retired at age 58.
11 58 Retired.
11 61 Victim of a crime.
12 62 Aging Crisis. Owe 30,000 for medical bills.
12 66 Good fortune.
13 66 Aging Crisis. Owe 60,000 for medical bills.
13 67 Birth or Death involving a family member or close friend.
14 70 Aging Crisis. Owe 20,000 for medical bills.
14 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 74 Aging Crisis. Owe 30,000 for medical bills.
15 77 Gained a contact.
16 78 Aging Crisis. Owe 40,000 for medical bills.
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