Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
When dealing with an alien race, Gerald Oliver botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Gerald Oliver's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gerald Oliver fail to help. Gain an Enemy. |
3 |
28 |
Nearly killed. Owe 10,000 for medical bills. |
3 |
30 |
Promoted to Scout (Surveyor) rank 2. |
4 |
30 |
Voluntarily left Surveyor |
4 |
30 |
Became a Citizen (Colonist). |
4 |
33 |
Gerald Oliver is rewarded for Gerald Oliver's diligence or cunning. |
4 |
34 |
Promoted to Citizen (Colonist) rank 1. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
37 |
Gerald Oliver's business expands, Gerald Oliver's corporation grows, or the colony thrives. |
5 |
38 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Promoted to Citizen (Colonist) rank 3. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
45 |
Good fortune |
7 |
46 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
8 |
46 |
Continued as Citizen (Colonist). |
8 |
50 |
Good fortune |
8 |
50 |
Promoted to Citizen (Colonist) rank 5. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
52 |
Become leader in social movement. |
9 |
52 |
Gain an Ally and an Enemy. |
9 |
54 |
Graduated. |
10 |
54 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
58 |
A sudden war destroys Gerald Oliver's trade routes and contacts, forcing Gerald Oliver to flee that region of space. |
10 |
58 |
Gain rebels as Enemy |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Retired. |
11 |
61 |
Victim of a crime. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
66 |
Good fortune. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
67 |
Birth or Death involving a family member or close friend. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
77 |
Gained a contact. |
16 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |