Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
19 |
Failed to qualify for Artist (Entertainer). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 |
21 |
Switched to Merchant (Free Trader). |
4 |
25 |
Continued as Merchant (Free Trader). |
4 |
28 |
Risk Grace Dabs's fortune on a possibility lucrative deal and win. |
5 |
29 |
Continued as Merchant (Free Trader). |
5 |
30 |
Risk Grace Dabs's fortune on a possibility lucrative deal and win. |
5 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
33 |
Continued as Merchant (Free Trader). |
6 |
34 |
A sudden war destroys Grace Dabs's trade routes and contacts, forcing Grace Dabs to flee that region of space. |
6 |
34 |
Gain rebels as Enemy |
7 |
34 |
Failed to qualify for Artist (Entertainer). |
7 |
34 |
Switched to Drifter (Scavenger). |
7 |
38 |
Grace Dabs do not know what happened to Grace Dabs. There is a gap in Grace Dabs's memory. |
8 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
39 |
Grace Dabs aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
39 |
Returned to Drifter (Scavenger). |
9 |
41 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
10 |
41 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
45 |
Opponents of Grace Dabs's belief system ambush Grace Dabs. |
10 |
45 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
45 |
Returned to Drifter (Wanderer). |
11 |
49 |
Forced to muster out. |
12 |
49 |
Returned to Believer (Holy Warrior). |
12 |
50 |
Opponents of Grace Dabs's belief system ambush Grace Dabs. |
12 |
50 |
Nearly killed. Owe 20,000 for medical bills. |
13 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
50 |
Retired at age 50. |
13 |
50 |
Retired. |
13 |
52 |
A new romantic starts. Gain an Ally. |
14 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
57 |
Good fortune. |
15 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
60 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
16 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
63 |
Moved to a new world. |
17 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
69 |
A new romantic starts. Gain an Ally. |
18 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |