Retired Pod Leader Grace Kennedy  

Species Age Sex Str Dex End Int Edu SocUPP
Dolphin, Imperium 81 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 9 (1) 1 (-2)111391
Masochistic, Right, Natural leader
 
Skills
Admin 1
Advocate 3
Animals 0
Art (Performing/Performer) 1
Athletics (Endurance) 1
Carouse 0
Drive 0
Electronics (Computers) 1
Gun Combat 0
Heavy Weapons 0
Jack-of-All-Trades 2
Language 0
Leadership 7
Melee (Natural) 2
Navigation 1
Persuade 0
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Dolphin Civilian Nomad Pod Leader47
Believer Missionary/Humanitarian Project Worker17
Dolphin Civilian Liaison 03
 
EducationGraduated
Army Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Max Corbeld Ally 1 0 1 0 Dolphin, Imperium (M/33)
 
Term Age History
1 12 Became a Dolphin Civilian (Nomad).
1 14 Rivalries between another race and Dolphins over Grace Kennedy's world’s ocean resources lead to conflict. Grace Kennedy try diplomacy but it fails.
1 16 Promoted to Dolphin Civilian (Nomad) rank 1.
2 16 Voluntarily left Nomad
2 16 Entered Military Academy(Army Academy)
2 19 Lightly injured, no permanent damage. Fully recovered.
2 19 Dropped out of military academy.
3 19 Continued as Dolphin Civilian (Nomad).
3 23 Moved to a new world.
3 23 Promoted to Dolphin Civilian (Nomad) rank 2 with the new title Pod Leader.
4 23 Continued as Dolphin Civilian (Nomad).
4 25 A purist political party comes to power on Grace Kennedy's world making trouble for uplifted Dolphins and costing Grace Kennedy Grace Kennedy's job. Gain a purist political militant as an Enemy
5 25 Failed to qualify for Infantry (Army).
5 25 Continued as Dolphin Civilian (Nomad).
5 26 Grace Kennedy have a chance to travel offworld on business and spend a long time in space.
5 29 Promoted to Dolphin Civilian (Nomad) rank 3.
6 29 Continued as Dolphin Civilian (Nomad).
6 32 Grace Kennedy fail a dangerous mission to rescue people in a sinking vessel or underwater city.
6 33 Promoted to Dolphin Civilian (Nomad) rank 4.
7 33 Continued as Dolphin Civilian (Nomad).
7 37 Rivalries between another race and Dolphins over Grace Kennedy's world’s ocean resources lead to conflict. Grace Kennedy try violence and are injured in the process.
7 37 Lightly injured, no permanent damage. Fully recovered.
7 37 Forced to muster out.
8 37 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 41 Victim of a crime
8 41 Forced to continue current assignment.
8 41 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 41 Continued as Believer (Missionary/Humanitarian).
9 42 Grace Kennedy is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
9 45 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
10 45 Continued as Believer (Missionary/Humanitarian).
10 47 Grace Kennedy is caught in the periphery of a scandal.
10 47 Demoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 49 Aging Crisis. Owe 50,000 for medical bills.
11 49 Retired at age 49.
11 49 Continued as Believer (Missionary/Humanitarian).
11 53 A notable academic consults with Grace Kennedy about a publication or documentary he is working on. Gain a Contact in academia.
11 53 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 53 Aging Crisis. Owe 50,000 for medical bills.
12 53 Continued as Believer (Missionary/Humanitarian).
12 56 Grace Kennedy is caught in the periphery of a scandal.
12 56 Demoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 57 Aging Crisis. Owe 10,000 for medical bills.
13 57 Continued as Believer (Missionary/Humanitarian).
13 59 Grace Kennedy retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 61 Forced to muster out.
14 61 Aging Crisis. Owe 50,000 for medical bills.
14 61 Returned to Dolphin Civilian (Nomad).
14 64 One of Grace Kennedy's friends becomes involved with a revolutionary political faction advocating Dolphin rights. Grace Kennedy is caught up in the investigation and lose Grace Kennedy's job.
15 64 Aging Crisis. Owe 10,000 for medical bills.
15 64 Returned to Believer (Missionary/Humanitarian).
15 68 Opponents of Grace Kennedy's belief system ambush Grace Kennedy.
15 68 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
16 68 Aging Crisis. Owe 30,000 for medical bills.
16 68 Switched to Dolphin Civilian (Liaison).
16 72 Grace Kennedy volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of other Dolphins. Gain a Contact in the research field.
17 72 Aging Crisis. Owe 30,000 for medical bills.
17 72 Continued as Dolphin Civilian (Liaison).
17 76 Grace Kennedy fail to rescue a high-status swimmer who was lost at sea.
18 76 Aging Crisis. Owe 50,000 for medical bills.
18 76 Continued as Dolphin Civilian (Liaison).
18 79 A war or insurgency erupts on Grace Kennedy's world. Grace Kennedy is drafted into the military.
19 79 Aging Crisis. Owe 40,000 for medical bills.
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