Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
27 |
A new romantic starts. Gain an Ally. |
2 |
29 |
Attempt at commissioned failed. |
2 |
29 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
3 |
29 |
Attempted to change assignments. |
3 |
29 |
Failed to qualify for Ground Assault (Marine). |
3 |
29 |
Continued as Marine (Star Marine). |
3 |
33 |
Nearly killed. Fully recovered. |
4 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
37 |
Hamp Fletcher is chosen to represent Hamp Fletcher's faith in a vid show or other highly public forum. |
4 |
37 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
37 |
Continued as Believer (Mainstream Believer). |
5 |
41 |
Hamp Fletcher retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
41 |
Continued as Believer (Mainstream Believer). |
6 |
45 |
Hamp Fletcher secretly provide religious rites for a dying leader or noble, although they do not share Hamp Fletcher's faith. Gain an Ally in the family and a Rival who disagrees with Hamp Fletcher's choice. |
7 |
45 |
Continued as Believer (Mainstream Believer). |
7 |
46 |
Hamp Fletcher is sent to a new community or parish to preach The Word among the poor. |
7 |
49 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
8 |
49 |
Continued as Believer (Mainstream Believer). |
8 |
50 |
Gained a contact. |
8 |
53 |
Forced to muster out. |
9 |
53 |
Became a Rogue (Enforcer). |
9 |
55 |
A crime lord considers Hamp Fletcher his protégé. |
9 |
57 |
Promoted to Rogue (Enforcer) rank 1. |
10 |
57 |
Continued as Rogue (Enforcer). |
10 |
61 |
A police detective or rival criminal forces Hamp Fletcher to flee and vows to hunt Hamp Fletcher down. Gain an Enemy. |
11 |
61 |
Became a Drifter (Barbarian). |
11 |
65 |
Hamp Fletcher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
65 |
Retired at age 65. |
12 |
65 |
Returned to Believer (Mainstream Believer). |
12 |
67 |
Hamp Fletcher retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
69 |
Forced to muster out. |
13 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
69 |
Retired. |
13 |
73 |
Accused of a crime. |
14 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
76 |
A new romantic starts. Gain an Ally. |
15 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
79 |
Accused of a crime. |
16 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |