Retired Project Leader Harris Austin  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 81 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 2 (-2)111532
Impeccable, Always has a wary look, Chaste
 
Skills
Admin 0
Art (Presentation) 0
Carouse 0
Deception 0
Drive 0
Electronics (Computers) 2
Gambler 2
Gun Combat (Archaic) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Jack-of-All-Trades 3
Language (Oynprith (Droyne)) 1
Leadership 1
Melee (Unarmed) 1
Persuade 1
Pilot 0
Recon 1
Seafarer 0
Stealth 1
Steward 0
Streetwise 3
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Drifter Scavenger 02
Army Infantry Lance Corporal12
Drifter Wanderer 12
Scout Courier 01
Believer Holy Warrior Hopeful-12
Believer Missionary/Humanitarian Project Leader34
Prisoner Fixer 02
Prisoner Thug 02
 
Name Type Affinity Enmity Power Influence Species
Timothy Mullabyaly Rival 2 3 1 1 Pirian (M/39)
Clarice Crogan Rival 1 2 1 3 Ziadd (F/26)
Clarice Crogan has life-changing event that creates new responsibilities.
Ivory Kirkham Rival 1 1 2 1 Tezcat (M/12)
Hamp Bennett Rival 0 3 3 0 Pirian (M/73)
Sebte-eb Fe-ta Ally 5 0 1 5 Bwap (M/12)
Willis Berry Rival 1 2 3 1 Pirian (M/89)
Willis Berry is particularly unusual, such as an artificial intelligence or very alien being.
Emmitt Sanders Enemy 0 2 1 4 Dynchia (M/46)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 21 Public opinion turns on Harris Austin.
2 21 Became a Drifter (Scavenger).
2 23 Betrayed by a friend. One of Harris Austin's Contacts or Allies betrays Harris Austin, ending Harris Austin's career. That Contact or Ally becomes a Rival or Enemy.
3 23 Became a Army (Infantry) with the new title Private.
3 27 Birth or Death involving a family member or close friend.
3 27 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
4 27 Continued as Army (Infantry).
4 29 Injured. Fully recovered.
5 29 Switched to Drifter (Wanderer).
5 31 Drafted into Courier
5 33 Promoted to Drifter (Wanderer) rank 1.
6 33 Became a Scout (Courier).
6 37 Harris Austin have no idea what happened to Harris Austin – they found Harris Austin's ship drifting on the fringes of friendly space.
7 37 Returned to Drifter (Wanderer).
7 39 Severely injured. Owe 5,000 for medical bills.
8 39 Became a Believer (Holy Warrior) with the new title Hopeful.
8 43 Harris Austin is caught in the periphery of a scandal.
8 43 Demoted to Believer (Holy Warrior) rank -1.
9 43 Continued as Believer (Holy Warrior).
9 44 Harris Austin come into conflict with a splinter group Harris Austin's own religion which maintains Harris Austin's version is the wrong one. Gain 2 Rivals.
10 44 Returned to Drifter (Scavenger).
10 46 Harris Austin do not know what happened to Harris Austin. There is a gap in Harris Austin's memory.
11 46 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 47 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 50 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 50 Aging Crisis. Owe 60,000 for medical bills.
12 50 Retired at age 50.
12 50 Continued as Believer (Missionary/Humanitarian).
12 54 Harris Austin secretly provide religious rites for a dying leader or noble, although they do not share Harris Austin's faith. Gain an Ally in the family and a Rival who disagrees with Harris Austin's choice.
12 54 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 54 Aging Crisis. Owe 30,000 for medical bills.
13 54 Continued as Believer (Missionary/Humanitarian).
13 55 Harris Austin retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 58 Aging Crisis. Owe 10,000 for medical bills.
14 58 Continued as Believer (Missionary/Humanitarian).
14 61 Accused of a crime
14 62 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
15 62 Aging Crisis. Owe 10,000 for medical bills.
15 62 Became a Prisoner (Fixer).
15 63 Accused of assaulting a prison guard.
16 66 Aging Crisis. Owe 50,000 for medical bills.
16 66 Switched to Prisoner (Thug) with previous rank.
16 69 Defeated a prison gang. Gain an Enemy.
17 70 Aging Crisis. Owe 30,000 for medical bills.
17 70 Continued as Prisoner (Thug).
17 73 Beaten by a prison gang.
17 73 Nearly killed. Owe 30,000 for medical bills.
18 74 Aging Crisis. Owe 30,000 for medical bills.
18 74 Returned to Prisoner (Fixer).
18 75 Severely injured. Fully recovered. Owe 25,000 for medical bills.
19 78 Aging Crisis. Owe 40,000 for medical bills.
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