Retired Craftsman Hobart Barry  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 81 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 4 (-1)111544
Tough-minded
 
Skills
Carouse 1
Deception 1
Diplomat 1
Drive (Hovercraft) 1
Drive (Track) 2
Drive (Walker) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (Power) 1
Flyer (Grav) 1
Gambler 1
Gun Combat 0
Investigate 1
Jack-of-All-Trades 2
Language (Trokh (Aslan)) 1
Mechanic 2
Persuade 0
Pilot (Small Craft) 1
Profession (Spacer/Crewmember) 1
Recon 0
Stealth 1
Steward 1
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Citizen Worker Craftsman45
Agent Corporate Agent Field Agent23
Drifter Scavenger 01
Merchant Merchant Marine 3rd Officer35
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Isaiah Day Ally 3 0 0 1 Tapazmal (M/22)
Obie Scott Rival 2 2 4 0 Tapazmal (M/11)
Winona Grain Enemy 0 3 2 0 Happrhani (F/22)
Winona Grain has negatively life-changing event.
Winona Grain is a questionable figure such as a criminal, pirate or disgraced noble.
Winona Grain gains in power.
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Hobart Barry's work ends up coming home with Hobart Barry, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 21 Became a Citizen (Worker).
2 25 A new romantic starts. Gain an Ally.
2 25 Promoted to Citizen (Worker) rank 1.
3 25 Continued as Citizen (Worker).
3 29 Hobart Barry befriend a superior in the corporation or the colony.
3 29 Promoted to Citizen (Worker) rank 2 with the new title Technician.
4 29 Continued as Citizen (Worker).
4 32 Hobart Barry is rewarded for Hobart Barry's diligence or cunning.
4 33 Promoted to Citizen (Worker) rank 3.
5 33 Continued as Citizen (Worker).
5 35 Hobart Barry is rewarded for Hobart Barry's diligence or cunning.
5 37 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
6 37 Continued as Citizen (Worker).
6 39 Spent time maintaining and using heavy vehicles.
6 41 Forced to muster out.
7 41 Switched to Agent (Corporate Agent).
7 42 Hobart Barry went above and beyond the call of duty.
7 45 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
8 45 Continued as Agent (Corporate Agent).
8 48 Rewarded for a successful mission.
9 49 Continued as Agent (Corporate Agent).
9 52 Befriended by a senior agent.
9 53 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
10 53 Voluntarily left Corporate Agent
10 53 Failed to qualify for Colonist (Citizen).
10 53 Became a Drifter (Scavenger).
10 54 Drafted into Merchant Marine
11 57 Aging Crisis. Owe 10,000 for medical bills.
11 57 Retired at age 57.
11 57 Became a Merchant (Merchant Marine) with the new title Crewman.
12 61 Aging Crisis. Owe 20,000 for medical bills.
12 61 Continued as Merchant (Merchant Marine).
12 64 Embroiled in legal trouble.
12 65 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
13 65 Aging Crisis. Owe 10,000 for medical bills.
13 65 Continued as Merchant (Merchant Marine).
13 69 Gained a contact.
13 69 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
14 69 Aging Crisis. Owe 10,000 for medical bills.
14 69 Continued as Merchant (Merchant Marine).
14 73 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
14 73 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
15 73 Aging Crisis. Owe 10,000 for medical bills.
15 73 Continued as Merchant (Merchant Marine).
15 74 Hobart Barry's ship or starport is destroyed by criminals. Gain them as an Enemy.
16 74 Aging Crisis. Owe 10,000 for medical bills.
16 74 Retired.
16 78 Accused of a crime.
17 78 Aging Crisis. Owe 40,000 for medical bills.
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