Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
1 |
20 |
Gain Enemy if Hobert Griffin don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
30 |
A mission goes wrong; Hobert Griffin and several others are captured and mistreated by the enemy. Gain Hobert Griffin's jailer as an Enemy. |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
33 |
Hobert Griffin foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Line/Crew (Navy). |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Advanced training in a specialist field. |
5 |
38 |
Forced to continue current assignment |
5 |
38 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Vessel participates in a notable military engagement. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
43 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) officer rank 5 with the new title Captain. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
48 |
Vessel participates in a notable military engagement. |
8 |
50 |
Promoted to Navy (Engineer/Gunner) officer rank 6 with the new title Admiral. |
9 |
50 |
Continued as Navy (Engineer/Gunner). |
9 |
53 |
Scarred. Fully recovered. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
57 |
Someone more charismatic but less devout than Hobert Griffin has become Hobert Griffin's superior. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Continued as Believer (Holy Warrior). |
11 |
60 |
Hobert Griffin secretly provide religious rites for a dying leader or noble, although they do not share Hobert Griffin's faith. Gain an Ally in the family and a Rival who disagrees with Hobert Griffin's choice. |
11 |
61 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Continued as Believer (Holy Warrior). |
12 |
64 |
Hobert Griffin retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Continued as Believer (Holy Warrior). |
13 |
66 |
Hobert Griffin come into conflict with a splinter group Hobert Griffin's own religion which maintains Hobert Griffin's version is the wrong one. Gain 3 Rivals. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Retired. |
14 |
68 |
Victim of a crime. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |